Search found 9 matches

by MrCTonks
Sat Nov 28, 2020 6:04 pm
Forum: Houdini
Topic: AOV's Broken?
Replies: 6
Views: 2524

Re: AOV's Broken?

So incase anyone else has this i found the solution -

- Turning on "EXR layers short names without spaces" fixes incorrect display of layers in Mplay

Not sure if it was the length or Spaces that was throwing it off, but this seems to settle things :D
by MrCTonks
Thu Nov 26, 2020 8:01 pm
Forum: Houdini
Topic: AOV's Broken?
Replies: 6
Views: 2524

Re: AOV's Broken?

Will do!

Gonna keep an eye on this though as its only ever happened with octane renders, not seen it with mantra / arnold / redshift etc..

Will shout if i can find anything out
by MrCTonks
Thu Nov 26, 2020 7:10 pm
Forum: Houdini
Topic: AOV's Broken?
Replies: 6
Views: 2524

Re: AOV's Broken?

Acctually i just bought into After Effects and its not appearing this way. I was saying everything above based on reading these exrs into Mplay

Very curious - for example Ambient Occlusion in Mplay is showing empty or incorrect Accross RGBA, but somehow comes into after effects correct.

Heres an ...
by MrCTonks
Thu Nov 26, 2020 4:22 pm
Forum: Houdini
Topic: AOV's Broken?
Replies: 6
Views: 2524

AOV's Broken?

Hi,

Since i started using octane i don't think i've ever managed to get a full AOV set without a bunch breaking into these stripe patterns. Is there a reason this might happen?

Tried attaching an exr with example aov's but i think its too big, so screenshot of one of them :)

This has been accross ...
by MrCTonks
Thu Oct 22, 2020 1:25 pm
Forum: Houdini
Topic: Volume / VDB odd behaviour
Replies: 3
Views: 1636

Re: Volume / VDB odd behaviour

Here we go - so same sim, one has standard export, the other has convert to vdbs ticked on :)

let me know if this link doesnt work

https://drive.google.com/file/d/16SDVIx ... sp=sharing
by MrCTonks
Wed Oct 21, 2020 7:41 pm
Forum: Houdini
Topic: Shading - UV Sets / Noise From Reference Position?
Replies: 2
Views: 1176

Re: Shading - UV Sets / Noise From Reference Position?

Ah fantastic - hahaha you know what, i just got unlucky i guess as i tested "uv" and "uv1", will give that a try

Okay good to know about the projection. Starting to get my head around this all, thanks hugely for the help

~Craig
by MrCTonks
Wed Oct 21, 2020 9:49 am
Forum: Houdini
Topic: Shading - UV Sets / Noise From Reference Position?
Replies: 2
Views: 1176

Shading - UV Sets / Noise From Reference Position?

Hey,

So i was wondering how much support is in place for these.

I've tried setting up a geo with uv and uv1, the geo container has these as point / vertex vector attribs to export but i cant seem to get the shader to read anything other than uv (trying this with Projection UVW)

Also unsure if you ...
by MrCTonks
Wed Oct 21, 2020 9:19 am
Forum: Houdini
Topic: Volume / VDB odd behaviour
Replies: 3
Views: 1636

Re: Volume / VDB odd behaviour

Ah sorry i didnt get a notofication on the reply - will try and get a simpler test scene for you :)
by MrCTonks
Mon Oct 12, 2020 8:32 am
Forum: Houdini
Topic: Volume / VDB odd behaviour
Replies: 3
Views: 1636

Volume / VDB odd behaviour

Hey,

Having lots of fun with Octane great work to the team developing. I've had one recurring problem however - getting strange position / scale changes in volumes when i go to render? first time i thought it was a blip but i've had it a few times now in different scenearios - embergen sims re ...

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