Search found 9 matches

by thashisho
Sat May 09, 2020 6:38 pm
Forum: Bug Reports
Topic: Crash on Render to RenderView in C4D
Replies: 3
Views: 1441

Re: Crash on Render to RenderView in C4D

Hi,

Sorry for not posting a proper bug report. For some strange reason, it is now working!!! The only thing I did different is when I opened C4D to recreate the issue and send you the Octane log window, I didn't use Octane Dialog to render first, rather I just rendered to C4D Render View, and it ...
by thashisho
Sat May 09, 2020 4:51 pm
Forum: Bug Reports
Topic: Crash on Render to RenderView in C4D
Replies: 3
Views: 1441

Crash on Render to RenderView in C4D

Hello,

I'm trying to render a 360 panorama in C4D using Octane latest 2020.1 R2 with resolution of 5760x2880. Everything works fine in the Octane Render window, but when I render to C4D RenderView, then it crashes even before starting to display the render. I thought it was an issue with Motion ...
by thashisho
Wed Feb 26, 2020 12:14 pm
Forum: Releases
Topic: OctaneRender for Maya 2020.1rc1-17.9 [OBSOLETE]
Replies: 4
Views: 2303

Re: OctaneRender for Maya 2020.1rc1-17.9 [BETA]

Looks like another error introduced by PhoenixFD library... I will check it, thank you for the report.
Before the fix is found/released, you can use the current stable version, or test any beta version prior to where the PhoenixFD support was implemented (e.g. 17.5).


Hello,

I don't have ...
by thashisho
Tue Feb 25, 2020 10:10 pm
Forum: Releases
Topic: OctaneRender for Maya 2020.1rc1-17.9 [OBSOLETE]
Replies: 4
Views: 2303

Re: OctaneRender for Maya 2020.1rc1-17.9 [BETA]

Hello,

Thanks for the new version, that was really swift!!! However, although the installation went perfectly this time and there was no error on the maya 2020 directory like previous version, still when I launch maya 2020 and try to load the OctanePlugin, the following error pops up in maya log ...
by thashisho
Mon Feb 24, 2020 11:16 pm
Forum: Releases
Topic: OctaneRender for Maya 2020.1xb3-17.8 [OBSOLETE]
Replies: 10
Views: 5131

Re: OctaneRender for Maya 2020.1xb3-17.8 [BETA]

thashisho
Looks to me like a bug in Linux version. I'll do some fixes in the next version - please check the 17.9 beta after it gets released.

Regarding installer - I need the exact error message it gave you...


Thanks for your reply. Here is the error message from the installer as you ...
by thashisho
Mon Feb 24, 2020 4:26 pm
Forum: Releases
Topic: OctaneRender for Maya 2020.1xb3-17.8 [OBSOLETE]
Replies: 10
Views: 5131

Re: OctaneRender for Maya 2020.1xb3-17.8 [BETA]

Hello,

I've downloaded this BETA release for Linux (I'm running Centos 7 with Maya 2020), tried to install it by executing the .run file and the installer gave an error which I understood as not finding a certain directory called /usr/autodesk/maya2020-x64 or something of that sort. The issue is ...
by thashisho
Mon Feb 24, 2020 12:39 pm
Forum: Releases
Topic: OctaneRender 2020.1 for Houdini Beta build 2020.1.0.3 RC1
Replies: 29
Views: 12689

Re: OctaneRender 2020.1 for Houdini Beta build 2020.1.0.3 RC1

Hello,

Thanks for the update it's really amazing how fast this was released. I have started testing the new update and I've an issue. I have a scene with two objects total polygons is around 18 mil. Once I launch IPR from inside Houdini, the IPR window comes up and after a very short while it ...
by thashisho
Mon Feb 24, 2020 12:37 am
Forum: Releases
Topic: OctaneRender 2020.1 for Houdini Beta build 2020.1.0.3 RC1
Replies: 29
Views: 12689

Re: OctaneRender 2020.1 for Houdini Beta build 2020.1.0.3 RC1

Hello,

Thanks for the update it's really amazing how fast this was released. I have started testing the new update and I've an issue. I have a scene with two objects total polygons is around 18 mil. Once I launch IPR from inside Houdini, the IPR window comes up and after a very short while it ...
by thashisho
Sat Feb 22, 2020 11:59 pm
Forum: Development Build Releases
Topic: OctaneRender™ 2020.1 RC1 [superseded by 2020.1 RC2]
Replies: 62
Views: 29988

Re: OctaneRender™ 2020.1 RC1 [latest 2020.1.x]

Hello,

I don't know if this is a known issue or is a bug in this version. However, I noticed that when I render using Network rendering options, the final image is divided into squares with some dark and some light, meaning that the output of both rendering machines are not matched. I use the ...

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