Does anyone know why the Dirt node does not respond when connected to bump or normal?
The previous version was working
Is this a bug?
Are you sure?
Which exact previous version?
This is a core limitation, and shouldn't work in any versions.
You should need to have proper unfolded uvs, then use ...
Search found 7 matches
- Fri Mar 24, 2023 7:53 am
- Forum: Releases
- Topic: Cinema4D 2022.1-[R10] (Previous stable) (26.03.2023)
- Replies: 319
- Views: 123794
- Thu Mar 23, 2023 12:59 pm
- Forum: Releases
- Topic: Cinema4D 2022.1-[R10] (Previous stable) (26.03.2023)
- Replies: 319
- Views: 123794
Re: Cinema4D 2022.1-[R9] (Latest stable) (23.03.2023)
Does anyone know why the Dirt node does not respond when connected to bump or normal?
The previous version was working
Is this a bug?
The previous version was working
Is this a bug?
- Sat Apr 17, 2021 11:37 am
- Forum: Maxon Cinema 4D
- Topic: Saving LDR 8-BIT Crashes
- Replies: 9
- Views: 3235
Re: Saving LDR 8-BIT Crashes
I chosse PNG just because EXR file is too big and After Effect use EXR too slow.
Thank you for your answer. And I 'll choose the EXR



Thank you for your answer. And I 'll choose the EXR
- Sat Apr 17, 2021 7:59 am
- Forum: Maxon Cinema 4D
- Topic: Saving LDR 8-BIT Crashes
- Replies: 9
- Views: 3235
Re: Saving LDR 8-BIT Crashes
I use 2020.2.3
And as julianc said that octane always crashes when use denoise in LDR buffer type / output-srgb color space.
I just want to know how can I save the 8/16 bit png with the same color like octane live viewer windows.
The following output-srgb picture using the SETTING,but different with ...
And as julianc said that octane always crashes when use denoise in LDR buffer type / output-srgb color space.
I just want to know how can I save the 8/16 bit png with the same color like octane live viewer windows.
The following output-srgb picture using the SETTING,but different with ...
- Fri Apr 16, 2021 5:36 am
- Forum: Maxon Cinema 4D
- Topic: Saving LDR 8-BIT Crashes
- Replies: 9
- Views: 3235
Re: Saving LDR 8-BIT Crashes
I also encountered the same problem
- Tue Apr 06, 2021 3:39 pm
- Forum: Maxon Cinema 4D
- Topic: Bitmap Random Tiling OSL
- Replies: 5
- Views: 4500
Re: Bitmap Random Tiling OSL
Thanks,I'll try the Chaos node.




- Mon Apr 05, 2021 5:32 am
- Forum: Maxon Cinema 4D
- Topic: Bitmap Random Tiling OSL
- Replies: 5
- Views: 4500
Bitmap Random Tiling OSL
Recently,I find 3dmax 2021.2 update a osl named 'Bitmap random tiling' which can solve texture repetition.
And I extracted the OSL from 3DMAX,but can't compilation and show something wrong.
I don't know much about OSL.Can anyone compile the OSL to work with OCTANE?
This is the Bitmap random tiling ...
And I extracted the OSL from 3DMAX,but can't compilation and show something wrong.
I don't know much about OSL.Can anyone compile the OSL to work with OCTANE?
This is the Bitmap random tiling ...