Saw this in art history class today and thought of Octane :) Specifically when the Octane developers allude to the image being produced via these "shadow rays" that emanate from the camera.
The quote, in case my highlighting makes it hard to read:
Indeed among the ancients there was considerable ...
Search found 178 matches
- Tue Sep 18, 2012 5:08 pm
- Forum: Off Topic Forum
- Topic: "Shadow rays" in 15th century Renaissance thought :)
- Replies: 4
- Views: 1678
- Tue Sep 11, 2012 10:10 pm
- Forum: Development Build Releases
- Topic: OctaneRender™ Standalone v1.0 beta3.01 [obsolete]
- Replies: 65
- Views: 26248
Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here
Hi, I haven't been using Octane all summer – is there a list of changes in 3.00 since 2.58?
- Mon May 07, 2012 11:04 pm
- Forum: General Discussion
- Topic: Feature request - convert material to node
- Replies: 1
- Views: 860
Feature request - convert material to node
Hi, I export all my models from Cinema 4D. All materials are generated without nodes – they just show up in the right panel when I click on the object node. I find it really frustrating that if I decide I want to use nodes, for example when importing textures from the Live DB and using them as part ...
- Tue May 01, 2012 3:43 pm
- Forum: Development Build Releases
- Topic: please do autosave!!!!!!!!!!!!!!!!
- Replies: 15
- Views: 5271
Re: please do autosave!!!!!!!!!!!!!!!!
Yeah that would be so great!
- Sat Apr 28, 2012 12:54 pm
- Forum: General Discussion
- Topic: Tech question: Adaptive sampling?
- Replies: 3
- Views: 1461
Re: Tech question: Adaptive sampling?
Isn't this what the PMC rendering option is for?
- Fri Apr 27, 2012 4:28 am
- Forum: Development Build Releases
- Topic: OctaneRender® 1.025 beta2.58b test release [Obsolete]
- Replies: 53
- Views: 13989
Re: OctaneRender® 1.025 beta2.58b test release [CURRENT]
Yay!! The file was generated by the Cinema 4D pluginroeland wrote: OK, we can reproduce it, and we can fix it. The file seems to be missing the default preview configuration node. What version of Octane did you use to save this file?
- Thu Apr 26, 2012 11:00 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 1.025 beta2.58b test release [Obsolete]
- Replies: 53
- Views: 13989
Re: OctaneRender® 1.025 beta2.58b test release [CURRENT]
Oh and my signature is out of date, I have a GTX 580 with the latest NVIDIA 270 quadro driver pack.
- Thu Apr 26, 2012 11:00 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 1.025 beta2.58b test release [Obsolete]
- Replies: 53
- Views: 13989
Re: OctaneRender® 1.025 beta2.58b test release [CURRENT]
It happens after voxelizing right when I open the project! You can't reproduce?roeland wrote:What were you doing at the time of the crash?colorlabs wrote:I'm getting a crash, I've attached the scene and OSX crash report.
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Roeland
- Thu Apr 26, 2012 6:59 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 1.025 beta2.58b test release [Obsolete]
- Replies: 53
- Views: 13989
Re: OctaneRender® 1.025 beta2.58b test release [CURRENT]
I get the same crash with 2.57
- Thu Apr 26, 2012 6:54 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 1.025 beta2.58b test release [Obsolete]
- Replies: 53
- Views: 13989
Re: OctaneRender® 1.025 beta2.58b test release [CURRENT]
I'm getting a crash, I've attached the scene and OSX crash report.