Search found 3 matches

by twslayer
Fri Nov 16, 2012 10:59 pm
Forum: Autodesk 3Ds Max
Topic: How to set particle system's geometry to movable proxy?
Replies: 3
Views: 1708

Re: How to set particle system's geometry to movable proxy?

Yes it can~
First Ceate a mesher(@Compound Objects), then RMB on mesher set to Octane Movable proxy pick the PF_Source
;)

ps. dont forget set PF_Source to Disp As Geo & @Object Prop ->Uncheck Renderable
by twslayer
Sun Jul 22, 2012 12:15 am
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]
Replies: 107
Views: 45848

Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

Playing around the new falloff map~
It`s so much fun and potential!
Thanks Karba!
by twslayer
Thu Dec 08, 2011 2:27 pm
Forum: Autodesk 3Ds Max
Topic: Matching 3dsmax camera in Octane EXACTLY for compositing
Replies: 1
Views: 1962

Re: Matching 3dsmax camera in Octane EXACTLY for compositing

I've ran into the same problem yesterday
finally find out that need to turn on the export not only the camera but "ROLL "
hope that helps

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