Search found 20 matches

by watanabe
Mon Apr 01, 2013 8:23 pm
Forum: Rhinoceros 3D
Topic: We need Rhino 5 plugin!!!
Replies: 37
Views: 24434

Re: We need Rhino 5 plugin!!!

+1
by watanabe
Sat Sep 22, 2012 11:08 pm
Forum: Rhinoceros 3D
Topic: UPDATE_istance whit rhino+Tutorial
Replies: 7
Views: 7566

Re: UPDATE_istance whit rhino+Tutorial

Cool, do you work for LMN? My friend used to work there and I was checking out LMNT - saw something like this on their page recently...
by watanabe
Wed Jan 04, 2012 5:50 am
Forum: General Discussion
Topic: Any chance for Ocelot?
Replies: 2
Views: 1038

Re: Any chance for Ocelot?

Would be nice. Just sold off my gtx480s as I'm building a new system planning on 3 7970s. Impressed enough with their performance to give an OpenCL renderer a try but would like to stick with octane.
by watanabe
Mon Nov 07, 2011 2:19 pm
Forum: Rhinoceros 3D
Topic: Rhino plugin using SDK/API?
Replies: 14
Views: 9328

Re: Rhino plugin using SDK/API?

Same, rhino is the standard cad tool in my school(u of michigan architecture) and other arch schools
by watanabe
Fri Jun 03, 2011 7:11 pm
Forum: General Discussion
Topic: Add Support for Space Navigator ?
Replies: 9
Views: 2790

Re: Add Support for Space Navigator ?

+1 would be nice.
by watanabe
Thu May 19, 2011 2:12 am
Forum: General Discussion
Topic: 590 gtx + two 580 gtx - scalability/performance test
Replies: 17
Views: 6625

Re: 590 gtx + two 580 gtx - scalability/performance test


590 gtx @ 1186 mhz
580 gtx @ 1507 mhz
both with 512 cores as you all know it


GTX 590 should have 2 x 512 cores (or 1024 cores). It's basically 2 GTX 580s smashed together.

So the 590 should run at approximately 2x the 580.

Which video driver are you using? Maybe the older drivers don't ...
by watanabe
Fri Apr 22, 2011 5:48 pm
Forum: Rhinoceros 3D
Topic: Export multiple views as ocane cameras.
Replies: 3
Views: 3527

Re: Export multiple views as ocane cameras.

i agree, this would be great. i end up doing exactly what he's talking about when doing architectural renders, have all my views setup in rhino then have to go through exporting each one and reimporting it into octane.
by watanabe
Mon Dec 20, 2010 12:04 am
Forum: General Discussion
Topic: Rendering time
Replies: 3
Views: 1341

Re: Rendering time

The 2nd image is better to my eyes, you have to have a trained eye maybe, but look at the shadows!

1. shadows on the wall from the hanging box lights,
2. shadows from the chair on the radiator
3. light coming in from the kitchen window


Photography is "painting with light" - rendering picks up on ...
by watanabe
Sun Dec 19, 2010 8:52 am
Forum: General Discussion
Topic: Easiest way to do animations?
Replies: 3
Views: 1332

Re: Easiest way to do animations?

Think I solved this... was exporting .dxf to 3dsmax (from rhino) so I had no real surfaces! HAH.

Using a OBJ to 3dsmax gives me some weird triangles... need to find a format to work, but at least now the plugin/octane are reading the weird geometry that's a result of the bad import...
by watanabe
Sun Dec 19, 2010 6:51 am
Forum: Autodesk 3Ds Max
Topic: Beta 2.2 RC1: 3Ds Max plugin testing thread
Replies: 252
Views: 125095

Re: Beta 2.2 RC1: 3Ds Max plugin testing thread

evrinc wrote:will the 2.2 RC1 plugin work with the latest Octane preBeta2.3 v5?
same question, having issues here.

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