Search found 34 matches

by tbansront
Fri Mar 01, 2013 1:44 pm
Forum: General Discussion
Topic: import .ocs rendering informations directly in 3dsmax
Replies: 2
Views: 1543

Re: import .ocs rendering informations directly in 3dsmax

thank you for your answer.
it's too bad... build again a scene..it's boring...^^
maybe in a future version, i hope!

thx again!

ps/ the second post is deleted!
by tbansront
Fri Mar 01, 2013 1:20 pm
Forum: General Discussion
Topic: import .ocs rendering informations directly in 3dsmax
Replies: 2
Views: 1543

import .ocs rendering informations directly in 3dsmax

hi,

i use the standalone version with maxtoctane plugin for my work.
i'm making a test with the octanerender pluging for 3dsmax demo to see how it works directly in 3ds.
however i don't want to recreate all my texture and lightning info i have alrealdy reated with my stansalone bersion.
Is it ...
by tbansront
Sat Dec 22, 2012 11:25 am
Forum: Commercial Product News & Releases (Download here)
Topic: Version 1.01
Replies: 2
Views: 1500

Re: Version 1.01

aaah thank you!!!!
have a great weekend! and happy christmas!!
by tbansront
Sat Dec 22, 2012 11:04 am
Forum: Commercial Product News & Releases (Download here)
Topic: Version 1.01
Replies: 2
Views: 1500

Version 1.01

hi!!
i saw a V1.01 with new fonctionalities very interresting but i can't find it?
i saw some users use it so i can't wait to test it!!^^
someone can help me?

thx!!

best

Thierry
by tbansront
Wed Oct 19, 2011 7:58 am
Forum: Commercial Product News & Releases (Download here)
Topic: BUMP MAP AND NORMAL...IMPOSSIBLE TOGETHER?
Replies: 2
Views: 1362

Re: BUMP MAP AND NORMAL...IMPOSSIBLE TOGETHER?

ok.. i will use mix material so...

thank you for the answer!!
best!

thierry
by tbansront
Wed Oct 19, 2011 7:44 am
Forum: Commercial Product News & Releases (Download here)
Topic: BUMP MAP AND NORMAL...IMPOSSIBLE TOGETHER?
Replies: 2
Views: 1362

BUMP MAP AND NORMAL...IMPOSSIBLE TOGETHER?

HI!

i've just seen that it's impossible to put together in a same txterure node a bump map and a normal map!!!!!!
why? it's impossible?
in my scene the normal map is ok but the bump maps is like at 0.... and if is disable the normal map, the bump appear again.... why?

thanks for your answer ...
by tbansront
Tue Sep 20, 2011 8:20 am
Forum: Development Build Releases
Topic: how do I create an animation aperture?
Replies: 6
Views: 2343

Re: how do I create an animation aperture?

hi!

you have to animated your camera target!^^
the point at the target will be clear .

best
by tbansront
Tue Aug 23, 2011 10:59 am
Forum: General Discussion
Topic: MOTION BLUR IN EXPORTED ANIMATION
Replies: 2
Views: 1244

Re: MOTION BLUR IN EXPORTED ANIMATION

thank you face!

best

t
by tbansront
Tue Aug 23, 2011 9:53 am
Forum: General Discussion
Topic: MOTION BLUR IN EXPORTED ANIMATION
Replies: 2
Views: 1244

MOTION BLUR IN EXPORTED ANIMATION

hi everyone,

i have a question:
octane can make motion blur in turnable animation but is it or will it possible to have motion blur in an exported animation from 3dsmax? like motion blur on character animation?

thx

best

thierry

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