would like a way to extract materials that i directly assigned to an object so that i can extract the material to a node in the node editor for further editing.
this would be awesome but i don't know if someone does understand what i mean
Hey guys, think i'm right in this section of the forums...sorry for my english by the way if i'm wrong sometimes... so the question is how could i create lens flares like on glass when it's in the sun??? sometimes it would be great to have such lens flares on glass render....or is there a way to ...
and maybe it's because of the bridge wire (excuse my english if it's wrong) which exists of many many polygons that all can emit the light. i don't know but maybe this is the solution...
Hey guys, made a test with the emitter material and caustics and so on...after that i played a little bit with the postproduction tools in octane maybe too much i've got also other version
so have fun and i hope you like it;)