plus, it's worth mentioning the usual car render seems to be quite forgiving in terms of noise. by usual i mean a car on a plane, lit by an hdri. (i guess that's why most of the tech-demos of render engines sport a car render at one point or another...).
the real "pain-in-the-ass-render-scenarios ...
Search found 71 matches
- Wed Nov 16, 2011 8:44 pm
- Forum: Demo Version Questions & Discussion
- Topic: Unbiased Rendering and the Endless Battle with Noise
- Replies: 2
- Views: 2534
- Sat Jun 18, 2011 8:24 am
- Forum: Works In Progress
- Topic: my test thread
- Replies: 10
- Views: 6749
Re: my test thread
nice one proupin.
i stand corrected.
i stand corrected.
- Fri Jun 17, 2011 3:57 pm
- Forum: Works In Progress
- Topic: my test thread
- Replies: 10
- Views: 6749
Re: my test thread
i don't think that's the best approach proupin - and would just introduce a LOT of noise.
- Fri Jun 17, 2011 3:33 pm
- Forum: Works In Progress
- Topic: my test thread
- Replies: 10
- Views: 6749
Re: my test thread
i think you might be wrong there ello - if i understand you correctly that is.
a diffuse material still bounces light. a small tube does so too.
a diffuse material still bounces light. a small tube does so too.
- Thu Jun 16, 2011 8:27 am
- Forum: Works In Progress
- Topic: my test thread
- Replies: 10
- Views: 6749
Re: my test thread
the reason you're not getting the desired result with your tube ello, is that your plane light is bouncing off of the inside of your tube.
the closest thing you'll get to a narrow beam of light is using ies lights. there's free ies generators out there that let you create your own ies files - in ...
the closest thing you'll get to a narrow beam of light is using ies lights. there's free ies generators out there that let you create your own ies files - in ...
- Wed Jun 01, 2011 7:06 pm
- Forum: General Discussion
- Topic: Will SSD Drive speed up meshing / importing significiantly?
- Replies: 16
- Views: 5692
Re: Will SSD Drive speed up meshing / importing significiantly?
@jaberwocky: as i understand there is no possibility to combine an ssd raid with a conventional hdd in the same system, as of yet. raid hdd + ssd works just fine. raid ssd on its own as well. but that wouldn't be a practical set up i think.
plus i believe there's a 750 MB/s speed limit. but don't ...
plus i believe there's a 750 MB/s speed limit. but don't ...
- Mon Apr 25, 2011 10:19 am
- Forum: Resources and Sharing
- Topic: The unoffical Octane Render Wikipedia
- Replies: 41
- Views: 21468
Re: The Offical Octane Render Wikipedia
don't know if it got changed after you red it steveps3, but it says "camera only" - and that's actually the case. meaning there is motion blur when your camera moves (but not your objects). it becomes apparent with fast pans for example.
- Sun Apr 24, 2011 2:03 pm
- Forum: Works In Progress
- Topic: My first animation
- Replies: 7
- Views: 4555
Re: My first animation
both. although in the "installation animation" it's less apparent as you often cut within the movement.
i think what most people struggle with when it comes to easy ease ins and easy ease outs is that they alter the length of a shot OR it's overall speed. for instance, if you'd introduce and easy ...
i think what most people struggle with when it comes to easy ease ins and easy ease outs is that they alter the length of a shot OR it's overall speed. for instance, if you'd introduce and easy ...
- Sun Apr 24, 2011 12:51 pm
- Forum: Works In Progress
- Topic: My first animation
- Replies: 7
- Views: 4555
Re: My first animation
hey rehan,
what struck me first and foremost was that your camera movements stop abruptly - instead of ease in and out. especially since the rest of your camera movement is smooth and slow.
what struck me first and foremost was that your camera movements stop abruptly - instead of ease in and out. especially since the rest of your camera movement is smooth and slow.
- Thu Apr 14, 2011 9:16 pm
- Forum: Development Build Releases
- Topic: 2.44 Material Connection Problem after re-exporting OBJ file
- Replies: 10
- Views: 3557
Re: 2.44 Material Connection Problem after re-exporting OBJ file
Again, never ever just change the OBJ/MTL files of an already existing OCS file and expect the OCS file to load correctly, after you have done the change.
so, if i read this correctly, until said issue gets fixed, we can only use the "export obj/mtl only" command if we're not introducing new ...
so, if i read this correctly, until said issue gets fixed, we can only use the "export obj/mtl only" command if we're not introducing new ...