Search found 5 matches

by Meerle
Mon Oct 19, 2020 5:01 am
Forum: General Discussion
Topic: Problem with Store Render Buffer
Replies: 2
Views: 1438

Re: Problem with Store Render Buffer

well, that was easy, my bad.. feeling kinda dumb. I am too used to auto updating software it seems.
Thank you very much, everything is working great now!
by Meerle
Sat Oct 17, 2020 3:53 pm
Forum: General Discussion
Topic: Problem with Store Render Buffer
Replies: 2
Views: 1438

Problem with Store Render Buffer

Hey Folks,

to make it short, I never had the Store Render Buffer option since I bought Octane. In the Demo Version it worked like
in any tutorial. But now, if I click "Enable A/B Comparison" and "Store Render Buffer" afterwards, there is not A/B Comparison.

Only thing that happens, is a Drop ...
by Meerle
Sat Jul 25, 2020 10:09 am
Forum: Works In Progress
Topic: Simple Outdoor Scene Feedback _ What can I improve?
Replies: 2
Views: 7233

Re: Simple Outdoor Scene Feedback _ What can I improve?

Thanks for your feedback!

The wrong light is a light source a placed on the other side to get the reflections on the glass. imaging a Surface reflecting the direct sunlight from the front. but might be not a good idea.

Totally right about the reflection of the pizza plate on the table. Just didn ...
by Meerle
Thu Jul 16, 2020 10:42 am
Forum: M is for Metaverse Gallery
Topic: Lines flowing around Sphere
Replies: 4
Views: 3883

Re: Lines flowing around Sphere

nice, I like surrealistic stuff like that :)

Is that dynamic hair and you moved the sphere as a rigid body through it?
by Meerle
Thu Jul 16, 2020 10:40 am
Forum: Works In Progress
Topic: Simple Outdoor Scene Feedback _ What can I improve?
Replies: 2
Views: 7233

Simple Outdoor Scene Feedback _ What can I improve?

Hi Guys,

pretty new to octane and trying to get comfortable with it.

The scene was made with C4D in Octane. While I am already really satisfied with
it, it still looks not 100% perfect.

I find the white reflection on the glass bottom weird, but I dont know how to fix that.

Wrong / no caustics ...

Go to advanced search