Hi @paride4331,
Thank you for getting back to me, I really appreciate it.
May I ask, why my skinned character (who is supposed to run) appears to be static while rendering an animation sequence ? Is it posible to render animated deforming meshes (such as animated characters) with Octane ? :shock ...
Search found 3 matches
- Mon Mar 04, 2024 9:48 pm
- Forum: Autodesk 3Ds Max
- Topic: Current state of affairs
- Replies: 3
- Views: 1475
- Sat Mar 02, 2024 10:08 am
- Forum: General Discussion
- Topic: Can we get C4D style Live Viewer in 3Ds Max PLEASE ???
- Replies: 1
- Views: 1064
Can we get C4D style Live Viewer in 3Ds Max PLEASE ???
Hi Octane team,
Can we get C4D style Live Viewer in 3Ds Max PLEASE?
If No, WHY?
Thank you
Can we get C4D style Live Viewer in 3Ds Max PLEASE?
If No, WHY?
Thank you
- Fri Mar 01, 2024 6:40 am
- Forum: Autodesk 3Ds Max
- Topic: Current state of affairs
- Replies: 3
- Views: 1475
Current state of affairs
Hello Octane team and community!
I get the feeling that C4D users are privileged compare to Max users as they have access to more robust features. For example, in Max we only have the option to use a specular material on a mesh to create volume fog (apart from adding scattering to the Daylight ...
I get the feeling that C4D users are privileged compare to Max users as they have access to more robust features. For example, in Max we only have the option to use a specular material on a mesh to create volume fog (apart from adding scattering to the Daylight ...