Search found 18 matches
- Mon May 06, 2019 1:28 pm
- Forum: Maxon Cinema 4D
- Topic: NVLINK "activation"?
- Replies: 4
- Views: 1565
Re: NVLINK "activation"?
I mean this
- Thu May 02, 2019 7:56 pm
- Forum: Maxon Cinema 4D
- Topic: NVLINK "activation"?
- Replies: 4
- Views: 1565
Re: NVLINK "activation"?
Literally the same exact question here. Do I enable something? I've done all the right steps but it's not working.
How do you know that's not working?
Cause after a certain amount of trees (I used trees to fill the vram quickly) it goes in OUT OF CORE. With that amount of trees the standalone ...
How do you know that's not working?
Cause after a certain amount of trees (I used trees to fill the vram quickly) it goes in OUT OF CORE. With that amount of trees the standalone ...
- Wed May 01, 2019 7:17 pm
- Forum: Maxon Cinema 4D
- Topic: NVLINK "activation"?
- Replies: 4
- Views: 1565
NVLINK "activation"?
Hi there,
I have R19 and Enterprise license. Win 10 64bit and 2x2080 RTX connected via NVLINK.
I created a quite heavy scene in C4D but the NVLINK doesn't seem to be triggered.
I exported the scene to the standalone and there the NVLINK is working with p2p statistics.
Since in the standalone you ...
I have R19 and Enterprise license. Win 10 64bit and 2x2080 RTX connected via NVLINK.
I created a quite heavy scene in C4D but the NVLINK doesn't seem to be triggered.
I exported the scene to the standalone and there the NVLINK is working with p2p statistics.
Since in the standalone you ...
- Mon Aug 21, 2017 2:31 am
- Forum: Maxon Cinema 4D
- Topic: Picture Viewer ERROR (LV working)
- Replies: 2
- Views: 2807
Re: Picture Viewer ERROR (LV working)
Solved.
I've reduced the number of Laubwerk Plants and now it works also in PV. Maybe they have a subdivision surface inside, I can't see it
I've reduced the number of Laubwerk Plants and now it works also in PV. Maybe they have a subdivision surface inside, I can't see it
- Mon Aug 21, 2017 1:35 am
- Forum: Maxon Cinema 4D
- Topic: Picture Viewer ERROR (LV working)
- Replies: 2
- Views: 2807
Picture Viewer ERROR (LV working)
Hi there, I've checked the FAQ and I've disabled all the subdivision surfaces, still getting the same error.
I think I get CUDA errors. Here's the Octane log
FRAME 0 fps:30
docFrame:0 edRender:0 curFrame:0 From:-1 To:1 rFps:30 docFps:30
Total time:12763.311 ms. Estimated time:8508.874 ms ...
I think I get CUDA errors. Here's the Octane log
FRAME 0 fps:30
docFrame:0 edRender:0 curFrame:0 From:-1 To:1 rFps:30 docFps:30
Total time:12763.311 ms. Estimated time:8508.874 ms ...
- Mon Mar 20, 2017 8:36 pm
- Forum: Resources and Sharing
- Topic: Simple displaced grass
- Replies: 1
- Views: 5922
Re: Simple displaced grass
Where's the "THANKS" button? 

- Fri Oct 21, 2016 6:56 pm
- Forum: Maxon Cinema 4D
- Topic: Licence server down?
- Replies: 11
- Views: 3608
Re: Licence server down?
Italy. Down here at the moment
- Sun Apr 17, 2016 12:33 am
- Forum: Maxon Cinema 4D
- Topic: Very slow and crashes with VIZPARK textures
- Replies: 15
- Views: 4515
Re: Very slow and crashes with VIZPARK textures
Ok. Displacement very similar but can be used also for z-brush type displacements. Mid level=0.5 mean zero height on %50 white. Darker=Negative, Lighter=Positive.
Mid level=0, everything is positive.
Send me a sample scene with some textures to test it on osx if you can or i'll check with some big ...
Mid level=0, everything is positive.
Send me a sample scene with some textures to test it on osx if you can or i'll check with some big ...
- Sat Apr 16, 2016 11:27 pm
- Forum: Maxon Cinema 4D
- Topic: Very slow and crashes with VIZPARK textures
- Replies: 15
- Views: 4515
Re: Very slow and crashes with VIZPARK textures
Ok. Displacement very similar but can be used also for z-brush type displacements. Mid level=0.5 mean zero height on %50 white. Darker=Negative, Lighter=Positive.
Mid level=0, everything is positive.
Send me a sample scene with some textures to test it on osx if you can or i'll check with some big ...
Mid level=0, everything is positive.
Send me a sample scene with some textures to test it on osx if you can or i'll check with some big ...
- Sat Apr 16, 2016 11:23 pm
- Forum: Maxon Cinema 4D
- Topic: Very slow and crashes with VIZPARK textures
- Replies: 15
- Views: 4515
Re: Very slow and crashes with VIZPARK textures
Also the stable version hangs now when opening the file.
I disabled OpenGL preview before opening the file and it opens smoothly.
Both on stable version and alpha.
I disabled OpenGL preview before opening the file and it opens smoothly.
Both on stable version and alpha.