Search found 18 matches

by bassruettler
Fri Nov 06, 2020 7:56 pm
Forum: Houdini
Topic: instancefile attribute feature usage
Replies: 2
Views: 2126

Re: instancefile attribute feature usage

I see, the problem was, I was using compressed files (with the .sc at the end). That doesn't seem to work. With .bgeo files it works.
Thanks for the quick reply and for your help!
by bassruettler
Fri Nov 06, 2020 6:51 pm
Forum: Houdini
Topic: instancefile attribute feature usage
Replies: 2
Views: 2126

instancefile attribute feature usage

Hi,

I could not find any info on how to use the instancefile feature. Supposedly it's supported since build 2020.1.5.
However I could not get it to work. Is it supposed to work with .orbx files only or is .bgeo.sc also supported?
In either case, .orbx or .bgeo.sc, nothing shows up in the render ...
by bassruettler
Wed Oct 28, 2020 5:39 pm
Forum: Houdini
Topic: Shutter Alignment
Replies: 2
Views: 1221

Re: Shutter Alignment

juanjgon wrote:Hi,

Sorry, this feature is not exposed in the plugin, but I suppose that adding a shutter alignment option to the motion blur features should be easy. I'll think about it for the upcoming Octane 2020.2 builds.

Thanks,
-Juanjo
Awesome, I would appreciate that very much, thank you!
by bassruettler
Tue Oct 27, 2020 10:32 pm
Forum: Houdini
Topic: Shutter Alignment
Replies: 2
Views: 1221

Shutter Alignment

Hi,

I was wondering about setting the shutter alignment in the Houdini plugin.
Apparently it's a feature in Core as indicated here.
However, I could not find any mention of it in the plugin documentation so I was wondering what's up with that.

Thanks
by bassruettler
Fri Sep 11, 2020 9:20 am
Forum: Releases
Topic: Cinema4D version 2020.1.5-R4 (Obsolete stable) 17.10.2020
Replies: 183
Views: 96001

Re: Cinema4D version 2020.1.5 (Latest stable) 05.09.2020

aoktar wrote:I've completely removed this feature. I may bring back with a different way if you used to it and wish back.
I would appreciate that very much, as it gives you good control over your colors.
by bassruettler
Thu Sep 10, 2020 3:11 pm
Forum: Releases
Topic: Cinema4D version 2020.1.5-R4 (Obsolete stable) 17.10.2020
Replies: 183
Views: 96001

Re: Cinema4D version 2020.1.5 (Latest stable) 05.09.2020

Hi, i like the new zoom feature.
However, this seems to have replaced the gizmo where you could zoom in on an area and get a color value read-out.
Is that gone for good now or has that moved to another shortcut?
Thanks
by bassruettler
Mon Aug 10, 2020 7:53 am
Forum: Releases
Topic: NEW: Octane Hydra | Solaris plug-in beta [OBSOLETE]
Replies: 8
Views: 5570

Re: NEW: Octane Hydra | Solaris plug-in beta

bassruettler wrote:Any ETA on Linux builds?
by bassruettler
Thu Jul 23, 2020 5:36 pm
Forum: Releases
Topic: NEW: Octane Hydra | Solaris plug-in beta [OBSOLETE]
Replies: 8
Views: 5570

Re: NEW: Octane Hydra | Solaris plug-in beta

Any ETA on Linux builds?
by bassruettler
Mon May 11, 2020 8:16 pm
Forum: Houdini
Topic: Node Selector Node Input number
Replies: 3
Views: 1619

Re: Node Selector Node Input number

Can we set more than 8 pins with the selector node ?
If you want to switch textures/colors, then you could write an osl texture like this:

shader Texture(
color in0 = 0,
color in1 = 0,
color in2 = 0,
color in3 = 0,
color in4 = 0,
color in5 = 0,
color in6 = 0,
color in7 = 0,
color in8 ...
by bassruettler
Sat May 09, 2020 12:19 pm
Forum: Bug Reports
Topic: IPR X11 ERROR : cannot find the GLUT window
Replies: 3
Views: 2337

Re: IPR X11 ERROR : cannot find the GLUT window

I also use i3 as my window manager and the same crash occurs with the same error message. Distro is Arch Linux.
I don't know if you want to investigate this further, as you mentioned somewhere else the development of a new Qt5-based IPR.
For me, this certainly is not an issue at the moment, as I ...

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