Search found 25 matches
- Tue Jun 09, 2015 6:05 pm
- Forum: Maxon Cinema 4D
- Topic: Cloner instance object and triangles count
- Replies: 4
- Views: 2335
Re: Cloner instance object and triangles count
Just wanted to say thank you for this post! I've been struggling with this issue for a long time. Each one of these units in this image occupies about 180mb of VRAM depending on the image size. This little trick works great! It is also worth noting that it works with grouped objects and not just a ...
- Tue Jul 29, 2014 10:06 pm
- Forum: Maxon Cinema 4D
- Topic: Newbie to liquid rendering question
- Replies: 1
- Views: 1139
Newbie to liquid rendering question
As you can see in my screenshot I am having some problems getting Octane to render this goo dripping onto this cube. The cube is a collider body and renders correctly in cinema 4D but does not show correctly in octane. Any ideas?
Thank you!
Thank you!
- Mon May 19, 2014 5:10 pm
- Forum: Maxon Cinema 4D
- Topic: Help with glass/opacity!!!!
- Replies: 10
- Views: 11225
Re: Help with glass/opacity!!!!
Ok.. so I must be crazy but I cannot find this fake shadow option. I am using the C4D plug-in.. am I just missing something obvious?
Thanks!
Edit nevermind.. Just found it when creating a new specular material - It doesn't show in the material editor pop up window.
Thanks!
Edit nevermind.. Just found it when creating a new specular material - It doesn't show in the material editor pop up window.
- Thu May 15, 2014 9:27 pm
- Forum: Maxon Cinema 4D
- Topic: Help with glass/opacity!!!!
- Replies: 10
- Views: 11225
Re: Help with glass/opacity!!!!
I will try tweaking the AO dist..
Slepy8... is that a real thing? I can't find it anywhere!
Slepy8... is that a real thing? I can't find it anywhere!

- Thu May 15, 2014 7:27 pm
- Forum: Maxon Cinema 4D
- Topic: Help with glass/opacity!!!!
- Replies: 10
- Views: 11225
Re: Help with glass/opacity!!!!
Pathtracing does help.. I guess I will just have to adjust my other materials now
It's also much much much slower to render but is giving me better results.

It's also much much much slower to render but is giving me better results.
- Thu May 15, 2014 7:20 pm
- Forum: Maxon Cinema 4D
- Topic: Help with glass/opacity!!!!
- Replies: 10
- Views: 11225
Re: Help with glass/opacity!!!!
Hi thanks!
Yes I have tried changine the GI mode as well as Kernels.. It does indeed change the material but all my other scene objects are thrown into a tailspin.
The glass does have thickness and I deleted one side of faces.. So the current view is a single side poly. I would like the effect of ...
Yes I have tried changine the GI mode as well as Kernels.. It does indeed change the material but all my other scene objects are thrown into a tailspin.
The glass does have thickness and I deleted one side of faces.. So the current view is a single side poly. I would like the effect of ...
- Thu May 15, 2014 7:11 pm
- Forum: Maxon Cinema 4D
- Topic: Help with glass/opacity!!!!
- Replies: 10
- Views: 11225
Help with glass/opacity!!!!
I'm no expert first of all...
But I cannot for the life of me get this glass to render correctly. The black glass you see in this image is supposed to be clear (It is the clear glass material from the DB). If I move the glass cover away from the light head it renders clear.. Once it is back on it ...
But I cannot for the life of me get this glass to render correctly. The black glass you see in this image is supposed to be clear (It is the clear glass material from the DB). If I move the glass cover away from the light head it renders clear.. Once it is back on it ...
- Thu Jul 18, 2013 8:41 pm
- Forum: Maxon Cinema 4D
- Topic: Testing beta 0.69a -> 0.69b (Update for sdk 1.18)
- Replies: 65
- Views: 41284
Re: Testing beta 0.69a -> 0.69b (Update for sdk 1.18)
And just FYI.. The only other plugin I have installed was the Octane Exporter. 

- Thu Jul 18, 2013 5:58 pm
- Forum: Maxon Cinema 4D
- Topic: Testing beta 0.69a -> 0.69b (Update for sdk 1.18)
- Replies: 65
- Views: 41284
Re: Testing beta 0.69a -> 0.69b (Update for sdk 1.18)
Maybe I missed the step in the instructions on the first post.. But it started working after I copied the Octane.DAT Octane.DLL and vcomp100.dll files to the root Cinema 4D folder. Everything seems ok now.
- Thu Jul 18, 2013 12:04 am
- Forum: Maxon Cinema 4D
- Topic: Testing beta 0.69a -> 0.69b (Update for sdk 1.18)
- Replies: 65
- Views: 41284
Re: Testing beta 0.69a -> 0.69b (Update for sdk 1.18)
I don't get it. I installed the .69B as per the instructions on the first post and now I am getting the attached error when trying to start C4D. Similar error and no start using the R14 or the R14 fast. Please help!