Hi Octaneteam,
I work in automotive Visualisation (for many premium Car manufactors ).
Atm we use Maya & A Realtime Visualisation Environment for
our Renderings & Animations . All Data we get from the Manufactors we get as Maya Files.
I personally use maya since version 1.0 and i was a ...
Search found 6 matches
- Tue Feb 21, 2012 12:34 pm
- Forum: News & Announcements
- Topic: OctaneRender® for Autodesk® Maya® beta-testers wanted
- Replies: 24
- Views: 30546
- Wed Feb 15, 2012 6:47 pm
- Forum: General Discussion
- Topic: Beta 2.6 Moving/rotating/scaling Objects
- Replies: 3
- Views: 1380
Re: Beta 2.6 Moving/rotating/scaling Objects
Hi Face,
thx for your answer
That sounds very good.
just wondering why eg maxwell fire needs new voxelizing when moving objects around.
but as mentioned before, i know that it basically can be with instant
feedback.
is there any timeschedule when we can expect such a great feature ?
i heard it ...
thx for your answer
That sounds very good.
just wondering why eg maxwell fire needs new voxelizing when moving objects around.
but as mentioned before, i know that it basically can be with instant
feedback.
is there any timeschedule when we can expect such a great feature ?
i heard it ...
- Sun Feb 12, 2012 9:14 pm
- Forum: General Discussion
- Topic: Beta 2.6 Moving/rotating/scaling Objects
- Replies: 3
- Views: 1380
Beta 2.6 Moving/rotating/scaling Objects
Hi Octane-Team,
as i read in a different thread there will be the possibility in version beta2.6 to translate
objects in a scene (move, rotate scale).
I tried several renderers (i guess almost every available :) ) And i just have to say.. I love octane and i will buy another 3 Licenses soon.
Most ...
as i read in a different thread there will be the possibility in version beta2.6 to translate
objects in a scene (move, rotate scale).
I tried several renderers (i guess almost every available :) ) And i just have to say.. I love octane and i will buy another 3 Licenses soon.
Most ...
- Thu Feb 09, 2012 12:32 am
- Forum: Demo Version Questions & Discussion
- Topic: Which material to use for a glass / window ?
- Replies: 3
- Views: 9859
Re: Which material to use for a glass / window ?
thx alot t_3 & Roeland,
seems like this was the problem... i did both: scaled up my scene and made a solid glass.
Now it looks great !
thx alot.
octanian
seems like this was the problem... i did both: scaled up my scene and made a solid glass.
Now it looks great !
thx alot.
octanian
- Mon Feb 06, 2012 3:28 pm
- Forum: Demo Version Questions & Discussion
- Topic: Which material to use for a glass / window ?
- Replies: 3
- Views: 9859
Which material to use for a glass / window ?
Hi Everyone.
What material would you use for a large window like in a shop / store.
if i take "specular" and set the refraction index to 1.4 (google: glass refr index)
i get nice reflections but everything behind that window glass seems to be
distorted when i take a look inside that room from a ...
What material would you use for a large window like in a shop / store.
if i take "specular" and set the refraction index to 1.4 (google: glass refr index)
i get nice reflections but everything behind that window glass seems to be
distorted when i take a look inside that room from a ...
- Fri Feb 03, 2012 6:50 pm
- Forum: Demo Version Questions & Discussion
- Topic: Why are Recent Filenames etc stored online ?
- Replies: 0
- Views: 1376
Why are Recent Filenames etc stored online ?
Hi Refractive team.
i used my OctaneLive account at work and in the evening at home
for testing purposes.
when i started octane today and went to "file-> recent files" there
was a list of filenames (inclusive directory structure etc)
i used at work today.
Why are these stored online ? Who is ...
i used my OctaneLive account at work and in the evening at home
for testing purposes.
when i started octane today and went to "file-> recent files" there
was a list of filenames (inclusive directory structure etc)
i used at work today.
Why are these stored online ? Who is ...