Search found 9 matches

by Lassi
Tue Jun 13, 2017 3:34 pm
Forum: Blender
Topic: Shadow Pass
Replies: 11
Views: 7995

Re: Shadow Pass

So the basic shadow pass doesn't work in Blender? It seems to only give a white image. Shadowcatchers can't really be used in complex scenes...

Shadows pass renders nicely in the standalone, so I can always export orbx and render it there, but it would be nice to get this working in Blender too.
by Lassi
Tue Apr 18, 2017 11:31 am
Forum: Blender
Topic: Blender & Network work
Replies: 5
Views: 3703

Re: Blender & Network work

So does anyone know how to set up network rendering in Blender? I have it working in standalone but can't find any settings for it in Blender.

They should really write a proper manual.
by Lassi
Wed Feb 01, 2017 10:32 am
Forum: Foundry Modo
Topic: Displacement mapping / Ocean shader
Replies: 11
Views: 10429

Re: Displacement mapping / Ocean shader

v-cube wrote:Ok, can anyone point me to a nice animated water displacement map sequence to use in octane?
You can create one pretty easily with Blender's ocean modifier. Just add plane -> ocean modifier and render a height map out of it. Like this https://www.youtube.com/watch?v=EnrrsVzkqnc
by Lassi
Tue Nov 22, 2016 12:59 pm
Forum: Blender
Topic: Direct and indirect reflection passes
Replies: 5
Views: 5237

Re: Direct and indirect reflection passes

Any news about this? It's pretty vital, render passes are pretty useless now if you can't composite a full image.

Like J.C. said Blender's cycles can render glossy as both direct and indirect, this really can't be done with octane?
by Lassi
Thu Nov 17, 2016 8:57 am
Forum: Blender
Topic: Compositing render passes, can't get it right
Replies: 0
Views: 1413

Compositing render passes, can't get it right

Hi,

I'm trying to render in passes and composite in Blender. Here's my setup and split view comparison (left: image output / right: composite nodes):

octane_comp.png
There is noticeable difference in the ground plane which is a diffuse material. Also octane only seems to give me either direct or ...
by Lassi
Sat Nov 30, 2013 2:10 pm
Forum: M is for Metaverse Gallery
Topic: Genelec speakers
Replies: 2
Views: 1476

Genelec speakers

The model is old and not very accurate, but I think the render came out nice. Some photoshop editing done to add more punch to the image.

Image
by Lassi
Wed Jan 27, 2010 7:11 pm
Forum: General Discussion
Topic: *** Intermediate DEMO release 0.8 alpha windows & linux ***
Replies: 91
Views: 41274

Re: *** Intermediate DEMO release 0.8 alpha windows & linux ***

Ahh wonderful, I'm so excited about this piece of awesome software.

Don't wear yourself out Radiance! It's really a good idea to have a day off now and then, even if we have to wait a bit longer for the 1.0. :)
by Lassi
Wed Jan 27, 2010 8:13 am
Forum: Competitions
Topic: January: Octane License Competition *CLOSED*
Replies: 301
Views: 184016

Re: January: Octane License Competition

Hey,

Here's my lego buggy, finally getting the render it deserves. :)

42720 tris, GeForce 9600GT... Rendertime 2:38:13 because of the top lights, otherwise it was done in 10 minutes.

EDIT: Everything modeled and textured by me, so no lego-generators used here. :)

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