Search found 7 matches
- Thu Aug 05, 2010 6:13 am
- Forum: Demo Version Questions & Discussion
- Topic: Quadro FX1800 weird display
- Replies: 4
- Views: 2373
Re: Quadro FX1800 weird display
Go to File -> OBJ Mesh Import preferences and check your units there. Setting the same units is the best bet.
- Fri Jul 30, 2010 6:28 am
- Forum: Demo Version Questions & Discussion
- Topic: Resolution issue.
- Replies: 1
- Views: 1539
Resolution issue.
Hi,
I'm not sure if in demo changing resolution is not available if it's my hardware. Any int I change I get this result (attached).
Any idea?
Thanks in advance.
I'm not sure if in demo changing resolution is not available if it's my hardware. Any int I change I get this result (attached).
Any idea?
Thanks in advance.
- Fri Jul 30, 2010 6:09 am
- Forum: M is for Metaverse Gallery
- Topic: Grant Warwick- Octane Tests
- Replies: 12
- Views: 11167
Re: Grant Warwick- Octane Tests
Hey, great renders and portfolio! Keep it up!
Did you use pathtracing or directlight on Ironman render?

Did you use pathtracing or directlight on Ironman render?
- Thu Jul 29, 2010 2:17 pm
- Forum: M is for Metaverse Gallery
- Topic: Motorola Modem
- Replies: 1
- Views: 2088
Motorola Modem
Hello everyone,
here's view of my internet modem made in 3dsm, exported to .obj and rendered with the Octane (demo). I made slightly contrast adjust in PS.
Render time was around 10mins on Geforce 9600GSO (384MB).
Hope you like it
here's view of my internet modem made in 3dsm, exported to .obj and rendered with the Octane (demo). I made slightly contrast adjust in PS.
Render time was around 10mins on Geforce 9600GSO (384MB).
Hope you like it

- Thu Jul 29, 2010 12:37 pm
- Forum: Demo Version Questions & Discussion
- Topic: Mixturing materials possible?
- Replies: 1
- Views: 1861
Mixturing materials possible?
Hi,
I would like to know if there is way to mix two materials on one model? eg. I want to have part of my model glossy and part pure diffuse using mask map. I simply tried to connect just like on tutorial with mixing textures - instead of textures I used materials but didn't work.
I use demo.
I would like to know if there is way to mix two materials on one model? eg. I want to have part of my model glossy and part pure diffuse using mask map. I simply tried to connect just like on tutorial with mixing textures - instead of textures I used materials but didn't work.
I use demo.
- Wed Jul 28, 2010 9:49 am
- Forum: Resources and Sharing
- Topic: Manual available?
- Replies: 3
- Views: 2535
Re: Manual available?
Thanks for a fast reply, would be nice if demo users could know more about it before purchase.
I'll play around with all these settings waiting for manual.
I'll play around with all these settings waiting for manual.
- Wed Jul 28, 2010 9:30 am
- Forum: Resources and Sharing
- Topic: Manual available?
- Replies: 3
- Views: 2535
Manual available?
Hi, I've been looking for any help/manual to learn more about Octane settings like 'aodist', 'reyepsilon', how maxsample works and many others.
Is there any doc about such?
Thanks in advance.
Is there any doc about such?
Thanks in advance.