Search found 11 matches

by MartinBrinks
Thu Nov 25, 2021 2:16 am
Forum: Foundry Modo
Topic: "Refreshing materials"
Replies: 2
Views: 1342

Re: "Refreshing materials"

aaand it might actually be because of the chaos texture node. When adding it everything slows down.
by MartinBrinks
Thu Nov 25, 2021 12:51 am
Forum: Foundry Modo
Topic: "Refreshing materials"
Replies: 2
Views: 1342

Re: "Refreshing materials"

Found the reason why. I had used the copy/paste function to get an octance material placed on multiple items. As soon as I deleted all those, the render viewport was snappy and fast.
by MartinBrinks
Wed Nov 24, 2021 10:14 pm
Forum: Foundry Modo
Topic: "Refreshing materials"
Replies: 2
Views: 1342

"Refreshing materials"

After updating to the new version of Octane, updates in the Octane Viewport has dropped to a crawl. Adding new materials or textures starts the "Refreshing.." status window, and it takes almost a minute to restart rendering. Also, minor edits in a material, like turning the transmission from 0 to 1 ...
by MartinBrinks
Thu Mar 06, 2014 10:59 pm
Forum: Foundry Modo
Topic: OctaneRender for Modo (Windows) 1.52 [STABLE]
Replies: 397
Views: 207759

Re: OctaneRender for Modo Beta 1.33 [TEST]

@face_off: There's no changes in the settings in either Modo or Octance, except for animation keys being added to the channels in the Octane camera settings on the Focal Depth and Auto Focus (you know, they get changed to red state).
by MartinBrinks
Thu Mar 06, 2014 9:56 pm
Forum: Foundry Modo
Topic: OctaneRender for Modo (Windows) 1.52 [STABLE]
Replies: 397
Views: 207759

Re: OctaneRender for Modo Beta 1.33 [TEST]

I'm having odd issues with HDR Light Studio. Pretty sure it worked fine in the previous update, but with the new one there seem to be an evil connection between LS, Octane and the camera settings in Modo. Whenever I move light around in LS, the camera's focal lenght seems to change. A reload re ...
by MartinBrinks
Thu Mar 06, 2014 9:40 pm
Forum: News & Announcements
Topic: NEW: OctaneRender™ for Modo® released!
Replies: 21
Views: 142921

Re: NEW: OctaneRender™ for Modo® released!

I can verify that the Modo plugin works really well with HDR Light Studio (v4.3) - the update is instant.
by MartinBrinks
Thu Mar 06, 2014 9:32 pm
Forum: Foundry Modo
Topic: OctaneRender for Modo (Windows) 1.52 [STABLE]
Replies: 397
Views: 207759

Re: OctaneRender for Modo Beta 1.33 [TEST]

@riggles - ah, you are absolutely right, duh! I'd better re-read the manual :oops:
by MartinBrinks
Thu Mar 06, 2014 1:35 pm
Forum: Foundry Modo
Topic: OctaneRender for Modo (Windows) 1.52 [STABLE]
Replies: 397
Views: 207759

Re: OctaneRender for Modo Beta 1.33 [TEST]

An absolutely great Octane plugin - thanks!

I'm experiencing quite a slowdown in the user interface when using the plugin, even when only running with one video card. Actually there's no difference between using one or two video cards, it's the same cursor lag.
by MartinBrinks
Fri Jun 08, 2012 6:50 pm
Forum: Foundry Modo
Topic: How to install the modo plugin
Replies: 3
Views: 4102

Re: How to install the modo plugin

I tried following the instructions by Pacific88, and it installed fine - but exporting scenes to Octane has so far failed. Looking forward to the official plugin i finished!
by MartinBrinks
Fri Feb 03, 2012 1:07 pm
Forum: General Discussion
Topic: Two video cards - same brand?
Replies: 3
Views: 1353

Re: Two video cards - same brand?

Great, thanks - I'll buy same make with another brand

m

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