Thanks I'll check out the site.
I agree PCs are a lot easier... my mac with the eGPU on 1080 is a work horse though and runs for weeks without restart or crashing so if I can get the RTX running might be worth the effort
Appreciate the input
Peter
Search found 1103 matches
- Tue Feb 19, 2019 10:00 pm
- Forum: General Discussion
- Topic: Running RTX CARDS ON MAC OSX
- Replies: 4
- Views: 2127
- Tue Feb 19, 2019 5:40 pm
- Forum: General Discussion
- Topic: Running RTX CARDS ON MAC OSX
- Replies: 4
- Views: 2127
Running RTX CARDS ON MAC OSX
Wondering if anyone is running any RTX cards under Mac OSX
I am running a MacBook Pro with High Sierra 10.13.5 which seems to be a sweet spot for Mac OSX
I can run two GTX 1080s in a Atiko Duo Pro Box and its pretty solid
I have two RTX 1060's that I'd like to run but figure I'd need Nvidia 4.0 ...
I am running a MacBook Pro with High Sierra 10.13.5 which seems to be a sweet spot for Mac OSX
I can run two GTX 1080s in a Atiko Duo Pro Box and its pretty solid
I have two RTX 1060's that I'd like to run but figure I'd need Nvidia 4.0 ...
- Fri Jul 20, 2018 6:25 pm
- Forum: Releases
- Topic: OctaneRender® for Maya® 3.08.1 - 12.46-RC2 [ OBSOLETE ]
- Replies: 49
- Views: 18951
Re: OctaneRender® for Maya® 3.08.1 - 12.46-RC2
Quick play around... I love it. I agree with previous comments.
Its hidden and not only that it has to closed to be set in the hypershade on first creation.
It would be nice to be able to double click on it in the hypershade and it automatically opens in the ORB editor.
It would be super nice if ...
Its hidden and not only that it has to closed to be set in the hypershade on first creation.
It would be nice to be able to double click on it in the hypershade and it automatically opens in the ORB editor.
It would be super nice if ...
- Fri Jul 20, 2018 6:08 pm
- Forum: Releases
- Topic: OctaneRender® for Maya® 3.08.1 - 12.46-RC2 [ OBSOLETE ]
- Replies: 49
- Views: 18951
Re: OctaneRender® for Maya® 3.08.1 - 12.46-RC2
OH!!!!!! NIIIIIIICCCCCCEEEEEEE!!!!!
THANK YOU
THANK YOU
- Fri Jul 20, 2018 3:17 pm
- Forum: Releases
- Topic: OctaneRender® for Maya® 3.08.1 - 12.46-RC2 [ OBSOLETE ]
- Replies: 49
- Views: 18951
Re: OctaneRender® for Maya® 3.08.1 - 12.46-RC2
I think what you mean by that is you can make the materials in the stand alone and import the ORBX file.
That is good. Thanks
Peter
That is good. Thanks
Peter
- Fri Jul 20, 2018 3:07 am
- Forum: Releases
- Topic: OctaneRender® for Maya® 3.08.1 - 12.46-RC2 [ OBSOLETE ]
- Replies: 49
- Views: 18951
Re: OctaneRender® for Maya® 3.08.1 - 12.46-RC2
Thanks I tried this technique in 3.08.1 non beta and it worked.
That helps.
Having them all available by default would be cool as you are planning. Building materials in the standalone is a dream so the closer to that the better from my perspective though I know Maya will make it much harder to be ...
That helps.
Having them all available by default would be cool as you are planning. Building materials in the standalone is a dream so the closer to that the better from my perspective though I know Maya will make it much harder to be ...
- Fri Jul 20, 2018 2:44 am
- Forum: Releases
- Topic: OctaneRender® for Maya® 3.08.1 - 12.46-RC2 [ OBSOLETE ]
- Replies: 49
- Views: 18951
Re: OctaneRender® for Maya® 3.08.1 - 12.46-RC2
Thanks I am on a Mac so I think the beta is windows only right?
Happy to test it when Mac version is available
Peter
Happy to test it when Mac version is available
Peter
- Fri Jul 20, 2018 12:06 am
- Forum: Releases
- Topic: OctaneRender® for Maya® 3.08.1 - 12.46-RC2 [ OBSOLETE ]
- Replies: 49
- Views: 18951
Re: OctaneRender® for Maya® 3.08.1 - 12.46-RC2
Re the node editor
Yes I can middle mouse drag nodes i need into the node editor but the materials do not show the nodes I want to drag into like yours do.
So I have to go to input ... other... then select it... too many steps
Thanks
Yes I can middle mouse drag nodes i need into the node editor but the materials do not show the nodes I want to drag into like yours do.
So I have to go to input ... other... then select it... too many steps
Thanks
- Thu Jul 19, 2018 11:47 pm
- Forum: Releases
- Topic: OctaneRender® for Maya® 3.08.1 - 12.46-RC2 [ OBSOLETE ]
- Replies: 49
- Views: 18951
Re: OctaneRender® for Maya® 3.08.1 - 12.46-RC2
Pick focus is selected.
When I de-select it I can change the values.
Thanks
When I de-select it I can change the values.
Thanks
- Thu Jul 19, 2018 10:51 pm
- Forum: Releases
- Topic: OctaneRender® for Maya® 3.08.1 - 12.46-RC2 [ OBSOLETE ]
- Replies: 49
- Views: 18951
Urgent Camera Depth of field will not hold value I put in
Hoping for an answer on last post AND URGENTLY for this one....
My depth of field value is stuck.... I type in a value and it holds for a couple of seconds and then goes back to a value that looks like auto focus. BUT auto focus is off!!!
I have created a new octane camera, keyed the value, tied ...
My depth of field value is stuck.... I type in a value and it holds for a couple of seconds and then goes back to a value that looks like auto focus. BUT auto focus is off!!!
I have created a new octane camera, keyed the value, tied ...