Search found 48 matches
- Sun Apr 21, 2024 6:11 pm
- Forum: Bug Reports
- Topic: Kernel settings issues (28.13)
- Replies: 13
- Views: 3198
Re: Kernel settings issues (28.13)
The issue is still present in 29.X
- Tue Apr 09, 2024 11:24 am
- Forum: Bug Reports
- Topic: Render bug [29.5]
- Replies: 2
- Views: 529
Re: Render bug [29.5]
Sure, here it is!
Something really weird happens when both Universal camera type and Motion Blur are used. The render file size drops to a few KB and it's simply black
Something really weird happens when both Universal camera type and Motion Blur are used. The render file size drops to a few KB and it's simply black
- Sun Apr 07, 2024 11:43 am
- Forum: Bug Reports
- Topic: Render bug [29.5]
- Replies: 2
- Views: 529
Render bug [29.5]
Motion Blur with Universal camera type active cause some render "weirdness". The rendered image is either black or completely blurred, but the issue does not appear if both options are used separately.
Re: sss map
just put your bw sss mask into the transmission socket... that's all
- Thu Oct 26, 2023 8:24 am
- Forum: Bug Reports
- Topic: [28.4] Network rendering node version mismatch
- Replies: 0
- Views: 356
[28.4] Network rendering node version mismatch
Hi, just installed both 28.4 blender version (not addon) and network node, but when activating network rendering it shows that the network node version is invalid. Daemon shows 13000009.
Had no problems with beta 2 and 3, but not with the stable release
Had no problems with beta 2 and 3, but not with the stable release

- Thu May 11, 2023 9:38 am
- Forum: Bug Reports
- Topic: Denoiser Issues with Standard Surface
- Replies: 2
- Views: 730
Re: Denoiser Issues with Standard Surface
Hi Alexey, have you tried reducing the base weight to 0 or set it to Black? Also, did you get different result without a denoiser?
- Mon May 08, 2023 2:19 pm
- Forum: Bug Reports
- Topic: [2022.1] Core bug
- Replies: 4
- Views: 772
[2022.1] Core bug
"Hide the unused compatibility settings in the kernel panel" was listed as a "fix", while being a bug
No, really guys, who thought changing the way sRGB textures convert to wavelengths in 2022 would be a good idea? The result does not match pre 2022 and it doesn't look okay. Especially when ...
No, really guys, who thought changing the way sRGB textures convert to wavelengths in 2022 would be a good idea? The result does not match pre 2022 and it doesn't look okay. Especially when ...
- Tue Apr 18, 2023 7:44 am
- Forum: Blender
- Topic: Compatibility Settings?
- Replies: 1
- Views: 664
Compatibility Settings?
Hi, is there any way to access compatibility settings in 2022.1? Seems like this feature was missed in the current version.
Also, can it affect how diffuse and specular transmission lobe mixes according to this thread?
Also, can it affect how diffuse and specular transmission lobe mixes according to this thread?
- Mon Aug 15, 2022 4:01 pm
- Forum: Blender
- Topic: Random render artefacts when using curves
- Replies: 2
- Views: 1237
Re: Random render artefacts when using curves
Not sure if Octane supports curves dirrectly. Try converting them to mesh first, or changing object type to Reshapable proxy.
- Tue Jul 19, 2022 3:01 pm
- Forum: Blender
- Topic: command line render
- Replies: 4
- Views: 2337
Re: command line render
Hi, have you tried using the batch render addon such as loom instead of running this from the command line? For me, this solved the compatibility problem.