I read yesterday also this topic and I followed what you said but unfortunately without success.
But I have tried again today and it works now. In fact I used in Properties > Scene > Units > Metric and it doesn't work with that.
Using None instead works very well now.
I used the Full Transform node > Translation like it was said in this topic, changing x,y or z value but it didn't work yesterday. I try again today and it works if rotation z isn't 0 (just 0.001 is ok). In fact the closer to zero this value is, the slower the rotation. Then using translation and ...
I set a texture in the Octane environment pane and added a rotation transformation node. It doesn't seem to work or I may missed something. Only the third value (I presume the z axe) has an effect but it doesn't rotate as expected, seems to rotate on x or y axe, the two first values don't have any ...
Hi, I have a GTX580 and I want to add to it a second card for Octane at least as good as the 580 and compatible with it and my motherboard which is P8Z68 -V Pro Asus and working well in Octane with no problem. It will be used for CG animations, architectural visualization particularly. Between 500 ...
Hi, I have a GTX580 MSI 1.5 Gb and I want to add a GTX580 PNY 1.5 Gb for multi GPU renderings. The fact that one is MSI and the other PNY would be a problem and have an impact on performances or it doesn't matter ? I read the manual and some topics on the forum but didn't find answer to this ...