Search found 8 matches
- Thu Mar 03, 2011 2:21 am
- Forum: M is for Metaverse Gallery
- Topic: Noel Stuck
- Replies: 15
- Views: 8812
Re: Noel Stuck
top notch. Delicious too.
- Fri Jan 29, 2010 4:54 am
- Forum: M is for Metaverse Gallery
- Topic: Chesterfield
- Replies: 5
- Views: 5698
Re: Chesterfield
I dig your closeups.
"patchtracing" is only for developers I guess...
"patchtracing" is only for developers I guess...

- Wed Jan 27, 2010 7:19 pm
- Forum: General Discussion
- Topic: What is applicable field of Octane Render?
- Replies: 5
- Views: 3401
Re: What is applicable field of Octane Render?
man, you give users a hand and they want the whole arm. It's already amazing enough to see real-time unbiased rendering (though noisy), but to try to imagine that into games requires a huge faith leap.
Yeah, eventually GPU's will get fast enough and possibly we'll get to see some unbiased real-time ...
Yeah, eventually GPU's will get fast enough and possibly we'll get to see some unbiased real-time ...
- Tue Jan 26, 2010 8:59 pm
- Forum: M is for Metaverse Gallery
- Topic: Cyber sensibility
- Replies: 6
- Views: 6424
Re: Cyber sensibility
Besides being a great scene, it also looks just like a photo, really.
- Mon Jan 25, 2010 2:15 am
- Forum: M is for Metaverse Gallery
- Topic: mtk8 (old model)
- Replies: 2
- Views: 4421
Re: mtk8 (old model)
One word: awesome.
Looks like some motorcycle sculpt with a twist. There seems to be lacking a bit of smoothing in some hard angles.
The metal work reminds me a bit of this classic:
http://hof.povray.org/c_a_large.html
Looks like some motorcycle sculpt with a twist. There seems to be lacking a bit of smoothing in some hard angles.
The metal work reminds me a bit of this classic:
http://hof.povray.org/c_a_large.html
- Mon Jan 25, 2010 2:09 am
- Forum: M is for Metaverse Gallery
- Topic: A old scene revisited ...
- Replies: 11
- Views: 10467
Re: A old scene revisited ...
so friggin' amazing with the realistic natural lighting, materials, reflections and DOF.
Robots from Blue Sky Studios was the first motion feature to use raytracing extensively. With those rendertimes, guess we'll soon see an animation with full unbiased rendering!
Octane is lucky to have Enrico ...
Robots from Blue Sky Studios was the first motion feature to use raytracing extensively. With those rendertimes, guess we'll soon see an animation with full unbiased rendering!
Octane is lucky to have Enrico ...
- Sat Jan 23, 2010 9:53 pm
- Forum: M is for Metaverse Gallery
- Topic: My First Shot
- Replies: 8
- Views: 8819
Re: My First Shot
Beautiful anyway: lots of objects, much more reflections, a point of interest, DOF and very noise free. and only 16 mins even on a 8800 GTS! Thanks for sharing.
- Sat Jan 23, 2010 7:24 pm
- Forum: M is for Metaverse Gallery
- Topic: A few tests.
- Replies: 26
- Views: 14332
Re: A few tests.
I believe that's a Renderboy! very handy. 
