Search found 2 matches
- Sun Jun 05, 2022 12:59 am
- Forum: Octane for Unity
- Topic: The angles between camera rays emitted from the same pixel
- Replies: 0
- Views: 13028
The angles between camera rays emitted from the same pixel
We all know per_pixel will shoot camera_rays when rendering, but if 2 camera rays are emitted from the same pixel, are they completely parallel to each other, or are there some random small Angle deviations between them?
- Sun Jun 05, 2022 12:54 am
- Forum: OctaneVR Questions & Discussion
- Topic: The angles between camera rays emitted from the same pixel
- Replies: 1
- Views: 1935
The angles between camera rays emitted from the same pixel
We all know per_pixcel will shoot camera_rays when rendering, but if 2 camera rays are emitted from the same pixel, are they completely parallel to each other, or are there some small random Angle deviations between them?