Search found 31 matches

by Tim0042
Thu May 15, 2025 6:13 am
Forum: Releases
Topic: Cinema4D version 2025.2 - v1.5
Replies: 38
Views: 3681

Re: Cinema4D version 2025.2 - v1.5

DinoMuhic wrote: Wed May 14, 2025 3:23 pm Yes thats something I want to tackle for a future update of the installer
Ah, perfect! (And thanks for adding the zip for now, Chris!)
by Tim0042
Wed May 14, 2025 12:47 pm
Forum: Releases
Topic: Cinema4D version 2025.2 - v1.5
Replies: 38
Views: 3681

Re: Cinema4D version 2025.2 - v1.5

Hey, I'd like to second the request for a zip file. I'm using an external plugin folder - and in our studio that folder is even on a network drive (otherwise, Octane would need to be updated on each workstation one by one).

Alternatively, if the installer would allow users to freely define an ...
by Tim0042
Thu Mar 13, 2025 3:53 pm
Forum: Releases
Topic: Cinema4D version 2024.1.2-R4 Build 0103
Replies: 32
Views: 16761

Re: Cinema4D version 2024.1.2-R4 Build 0103

Hmmm, speaking of the Node Editor - is the "Save as preset" option in the right-click context menu working, currently?

It sounds extremely useful (e.g. creating a noise library with specific settings, configuring the "comments" node once and then reusing it,...), but I'm not sure where the presets ...
by Tim0042
Wed Feb 26, 2025 7:51 am
Forum: Releases
Topic: Cinema4D version 2024.1.2-R2 Build 0101
Replies: 25
Views: 32330

Re: Cinema4D version 2024.1.2-R2 Build 0101

@Chris: Ah, perfect - thank you for looking into this!

One more question that came up: It's great to have a proper installer for the plugin though it currently defaults to a location in the C4D installation directory and creates a plugin folder there. This still works but seems to be the old way of ...
by Tim0042
Tue Feb 25, 2025 2:18 pm
Forum: Releases
Topic: Cinema4D version 2024.1.2-R2 Build 0101
Replies: 25
Views: 32330

Re: Cinema4D version 2024.1.2-R2 Build 0101

Hmm, currently fighting a bug that prevents me from using the current plugin build: Sample Count and Depth reset to 0 whenever opening the Render Settings (in the Overwrite Kernel Settings, Live Viewer works fine).

2025-02-25 15_09_37-Window.png

I can adjust the sliders, but they will reset the ...
by Tim0042
Fri Feb 14, 2025 10:35 am
Forum: Releases
Topic: Cinema4D version 2024.1.2 latest stable (17.12.2024)
Replies: 39
Views: 28230

Re: Cinema4D version 2024.1.2 latest stable (17.12.2024)

@aoktar: Aaah, that's very good to hear, thanks for the update! : )
by Tim0042
Fri Feb 14, 2025 10:03 am
Forum: Releases
Topic: Cinema4D version 2024.1.2 latest stable (17.12.2024)
Replies: 39
Views: 28230

Re: Cinema4D version 2024.1.2 latest stable (17.12.2024)

Is there any info from Otoy how the C4D plugin is handled in the future? Ahmet did such a great job... and now it seems it's getting pretty quiete.

Getting a bit worried here as well. =/

Features announced (or already present) in Octane standalone look great. But if development of the C4D ...
by Tim0042
Mon Dec 16, 2024 10:01 am
Forum: The Render Network
Topic: Does RNDR support the latest version of Octane? (2023.1.2)
Replies: 7
Views: 33794

Re: Does RNDR support the latest version of Octane? (2023.1.2)

Oh - just ran into the same wall, so the Render Network Wizard alerts me that 2023.1.3 [R4] is the most recent Octane version supported and C4D 2024.5.1 the most recent C4D one. Those are not too recent at this point. :(

Is there any word on when it will be updated? As I understand, outdated C4D is ...
by Tim0042
Fri Nov 01, 2024 3:27 pm
Forum: Releases
Topic: Cinema4D version 2024.1-[R3] latest stable (11.10.2024)
Replies: 68
Views: 29366

Re: Cinema4D version 2024.1-[R3] latest stable (11.10.2024)

@Heerko: Hey! Might just be that the specular map in the two metallic submaterials is set to 0? (Not very familiar with that material type though, so not sure if there's more to check)
by Tim0042
Fri Oct 11, 2024 8:59 am
Forum: Releases
Topic: Cinema4D version 2024.1-[R3] latest stable (11.10.2024)
Replies: 68
Views: 29366

Re: Cinema4D version 2024.1-[R3] latest stable (11.10.2024)

@aoktar: Perfect, thanks for the quick fix! : )

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