Hi ,
I was wondering what is the method to bake textures and lights into one file ( as mentioned in the help baking page "You have 2 options for bake: you either bake the whole of the scene (not recommended) or bake on an object basis" )
How to bake the whole of the scene ?
Thank you
Search found 3 matches
- Mon Nov 23, 2020 7:50 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Baking Single texture in cinema4d
- Replies: 0
- Views: 942
- Mon Jan 06, 2020 7:01 pm
- Forum: Resources and Sharing
- Topic: How to make a glitter material
- Replies: 3
- Views: 5695
Re: How to make a glitter material
Hi
I have yes - the closest thing I got to photo realistic is use the chips noise in specular channel + some displacement, and the highlight are made with hair ( small, square and randomized)
How can I find that script you mentioned ( somewhat new to Octane - not sure what to look for )?
Thanks ...
I have yes - the closest thing I got to photo realistic is use the chips noise in specular channel + some displacement, and the highlight are made with hair ( small, square and randomized)
How can I find that script you mentioned ( somewhat new to Octane - not sure what to look for )?
Thanks ...
- Sun Jan 05, 2020 11:07 pm
- Forum: Resources and Sharing
- Topic: How to make a glitter material
- Replies: 3
- Views: 5695
How to make a glitter material
Hi,
I'm looking to make a photorealistic glitter texture such as this without using octane scatter or hair -
https://www.thebestwallpaperplace.com/designers-choice-c13/glitter-wall-store-ocean-blue-glitter-wallpaper-p333
without using octane scatter or hair -
Could anyone walk me through the ...
I'm looking to make a photorealistic glitter texture such as this without using octane scatter or hair -
https://www.thebestwallpaperplace.com/designers-choice-c13/glitter-wall-store-ocean-blue-glitter-wallpaper-p333
without using octane scatter or hair -
Could anyone walk me through the ...