Search found 76 matches

by Son Kim
Thu May 09, 2024 6:49 am
Forum: Bug Reports
Topic: Vertex Normal bug(addon version 28.10)
Replies: 2
Views: 611

Vertex Normal bug(addon version 28.10)

This bug keeps popping back up with different version. Currently I am running Blender 4.0 with the OctaneBlender addon version 28.10 (not running the standalone build). I've attach a blend file with the problem mesh, which was exported from Plasticity into Blender. The mesh renders perfect with ...
by Son Kim
Sat Aug 26, 2023 3:34 am
Forum: Bug Reports
Topic: Vertex normal broken(addon 27.17 with Blender 3.6.2)
Replies: 2
Views: 634

Re: Vertex normal broken(addon 27.17 with Blender 3.6.2)

thank you for confirming this lino!

I think vertex normals were broken in the custom version a few version back too. My work depends on vertex normals, so I hope we can get this resolve asap.

thanks again for checking!
by Son Kim
Sun Aug 20, 2023 12:57 am
Forum: Bug Reports
Topic: Vertex normal broken(addon 27.17 with Blender 3.6.2)
Replies: 2
Views: 634

Vertex normal broken(addon 27.17 with Blender 3.6.2)

Vertex normal do not render correct in Octane addon version, but in Cycle it looks correct. I'll attach a blend file.
by Son Kim
Mon Jul 13, 2020 1:00 pm
Forum: Houdini
Topic: Purple IPR render
Replies: 3
Views: 1733

Re: Purple IPR render

Thank you galleon27 and juanjgon! I didn't even know how to delete a attribute and had to learn about attributes, so using the delete attribute node was the answer!
by Son Kim
Sun Jul 12, 2020 12:27 am
Forum: Houdini
Topic: Purple IPR render
Replies: 3
Views: 1733

Purple IPR render

I'm new to Octane and Houdini, so i'm probably doing something wrong but my IPR renders are purple, even though I applied a material to the mesh. Can someone take a look at my simple scene and let me know what i'm doing wrong. I'm running Houdini Indie 18.0.499 with Octane 2020.1.3.
by Son Kim
Sun Dec 15, 2013 1:02 am
Forum: News & Announcements
Topic: Preview of OctaneRender for Modo
Replies: 48
Views: 231274

Re: Preview of OctaneRender for Modo

face_off wrote:
when will finish this plugin?
It will be ready for beta testing shortly, so I would expect a release in the first quarter of next year.

Paul
Will the plugin work with Modo 601?
by Son Kim
Fri Dec 21, 2012 9:09 pm
Forum: General Discussion
Topic: deactivate before installing new version?
Replies: 4
Views: 1612

Re: deactivate before installing new version?

thanks guys! :) I just wanted to make sure
by Son Kim
Fri Dec 21, 2012 11:32 am
Forum: General Discussion
Topic: deactivate before installing new version?
Replies: 4
Views: 1612

deactivate before installing new version?

I did a search and couldn't find an answer to my question. I'm currently running Octane on one machine. Do I need to deactivate my license before installing a new version of Octane? I would probably uninstall old one then install new one as it comes out.
by Son Kim
Sun Jul 25, 2010 7:59 pm
Forum: General Discussion
Topic: The new anti-piracy "illusion" and simple logic
Replies: 67
Views: 23408

Re: The new anti-piracy "illusion" and simple logic

Lutze wrote: I think that the argument that pirated software may cause a company to shut down is just a myth.



Lutze
I agree, look at Moi 1.0 its been around for years at 195 USD and its pirated yet the guy is still in business 8-)
by Son Kim
Wed Jul 07, 2010 10:15 pm
Forum: General Discussion
Topic: 2.3 release and roadmap
Replies: 70
Views: 24096

Re: 2.3 release and roadmap




Then, a few weeks after that, we we will release the final 2.3 with MLT and the new anti-piracy (which is actually a very nice feature which everyone will love) stuff.


Overall sounds like a great plan

But i hope you don't spend too much time on anti piracy stuff, no matter what you do - they ...

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