Search found 6 matches
- Mon Nov 09, 2020 3:48 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender™ 2020.2 (XB1) is out! + 2021 roadmap updates!
- Replies: 64
- Views: 32272
Re: OctaneRender™ 2020.2 (XB1) is out! + 2021 roadmap updates!
what is the difference between a curvature node and the usual dirt node?
- Fri Feb 14, 2020 4:31 pm
- Forum: Blender
- Topic: Availability of a portable installation file?
- Replies: 1
- Views: 1366
Availability of a portable installation file?
Hi!
I was wondering if OTOY could make available a portable release for BlenderOctane. I usually keep my vanilla Blender folder in my dropbox and I find it is much easier to update and manage my files that way.
Does BlenderOctane support portable installations?
I was wondering if OTOY could make available a portable release for BlenderOctane. I usually keep my vanilla Blender folder in my dropbox and I find it is much easier to update and manage my files that way.
Does BlenderOctane support portable installations?
- Wed Nov 20, 2019 5:58 am
- Forum: Development Build Releases
- Topic: OctaneRender™ 2019.2 XB2 [latest 2019.2.x]
- Replies: 155
- Views: 56559
Re: OctaneRender™ 2019.2 XB2 [latest 2019.2.x]
XB2 still crashed when loading a .orb when there's a missing asset or texture file! Gotta go back to 4.05 for it to load the .orb without the corresponding file.
- Sat Sep 07, 2019 7:53 pm
- Forum: News & Announcements
- Topic: OctaneRender™ 2020.1.3 for Blender® 2.83 - new free tier!
- Replies: 364
- Views: 798279
Re: OctaneRender™ 2019 for Blender® 2.8 - new free tier!
Can I import an orbx from standalone into OctaneBlender? I tried importing via the node graph but it doesnt show in Blenders viewport.
Is it possible at all?
Is it possible at all?
- Mon Aug 26, 2019 12:04 am
- Forum: General Discussion
- Topic: How to correctly export objects for Octane?
- Replies: 0
- Views: 672
How to correctly export objects for Octane?
Hello,
I have a few objects in Blender which are all separate. I export the scene as .fbx and bring that into Standalone. However from then on I cannot even select the individual objects anymore, Octane seems to treat that single .fbx as a single object. What am I doing wrong here?
I have a few objects in Blender which are all separate. I export the scene as .fbx and bring that into Standalone. However from then on I cannot even select the individual objects anymore, Octane seems to treat that single .fbx as a single object. What am I doing wrong here?
- Sun Aug 25, 2019 3:55 pm
- Forum: Demo Version Questions & Discussion
- Topic: How to move individual objects when importing a single .FBX?
- Replies: 0
- Views: 715
How to move individual objects when importing a single .FBX?
Hello,
I imported a single .FBX that comes with multiple objects. In Blender I can move each objects independently but in Octane Standalone I have yet to find a way to accomplish the same.
Is it an Octane limitation or am I doing something wrong? Object picker highlights the same mesh node no ...
I imported a single .FBX that comes with multiple objects. In Blender I can move each objects independently but in Octane Standalone I have yet to find a way to accomplish the same.
Is it an Octane limitation or am I doing something wrong? Object picker highlights the same mesh node no ...