Search found 7 matches
- Sat May 20, 2023 10:04 am
- Forum: Development Build Releases
- Topic: OctaneRender® 2023.1 Alpha 1
- Replies: 38
- Views: 27488
Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]
Out of Focus with and without Post Volume:
- Sat May 20, 2023 9:42 am
- Forum: Development Build Releases
- Topic: OctaneRender® 2023.1 Alpha 1
- Replies: 38
- Views: 27488
Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]
Thank you for the cool features! looking forward for Brigade!
On macos the Post processing lens effects is not there(they are accessible and works through AOV), Post Volume is not there and is not accessible with AOV and there is no analytic lights.
On windows everything is there.
On macos the Post processing lens effects is not there(they are accessible and works through AOV), Post Volume is not there and is not accessible with AOV and there is no analytic lights.
On windows everything is there.
- Fri Nov 25, 2022 9:41 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2022.1 (updated 11/28)
- Replies: 83
- Views: 38235
Re: OctaneRender® 2022.1 [current 2022.1]
Congratulations with the update, looking forward for what to come in 2023!
Looking into lightstage assets, it seems a little random how the material is setup. Scale of the scene seems to be off, sometimes normal map is being used and other times a bump map. Is there any plans to streamline this ...
Looking into lightstage assets, it seems a little random how the material is setup. Scale of the scene seems to be off, sometimes normal map is being used and other times a bump map. Is there any plans to streamline this ...
- Tue Jun 22, 2021 9:49 am
- Forum: Releases
- Topic: OctaneRender for Maya 2021xb1-20.0 [OBSOLETE]
- Replies: 2
- Views: 1934
Re: OctaneRender for Maya 2021xb1-20.0 [BETA]
Hi Jim
I'm having trouble setting up ACES OCIO in Maya, the confusing part is "Octane Settings" OCIO config override is blank aswell as EXR color space and EXR OCIO look. Are these supposed to be directed to "aces_1.2\config.ocio"?
With my current setup it's showing linear/sRGB in the viewport ...
I'm having trouble setting up ACES OCIO in Maya, the confusing part is "Octane Settings" OCIO config override is blank aswell as EXR color space and EXR OCIO look. Are these supposed to be directed to "aces_1.2\config.ocio"?
With my current setup it's showing linear/sRGB in the viewport ...
- Sat Oct 19, 2019 1:12 am
- Forum: News & Announcements
- Topic: OctaneRender™ 2020.1.3 for Blender® 2.83 - new free tier!
- Replies: 364
- Views: 813601
Re: OctaneRender™ 2019 for Blender® 2.8 - new free tier!
Hi,
Linux version is asking for the Standalone and Plugin subscriptions/licenses. even tho i could login successfully the first time.
Is it possible to not use your version of Blender?
Linux version is asking for the Standalone and Plugin subscriptions/licenses. even tho i could login successfully the first time.
Is it possible to not use your version of Blender?
- Fri Aug 02, 2019 12:23 pm
- Forum: Unreal® Engine
- Topic: Octane Questions
- Replies: 2
- Views: 2365
Re: Octane Questions
Ahh ofcourse, i did not see that, thanks a lot!
I just noticed, "Unreal Texture" does not show if i right click and search for it. First i thought it would be "Texture in" with "RGB image node" heh...
Maybe support drag and drop textures into Octane material, just like in Unreal materials?
Awh that ...
I just noticed, "Unreal Texture" does not show if i right click and search for it. First i thought it would be "Texture in" with "RGB image node" heh...
Maybe support drag and drop textures into Octane material, just like in Unreal materials?
Awh that ...
- Fri Aug 02, 2019 11:35 am
- Forum: Unreal® Engine
- Topic: Octane Questions
- Replies: 2
- Views: 2365
Octane Questions
Hi Otoy,
I really like the way you implemented this into Unreal's material editor. Makes it so much easier to go from previz to final image.
About the Octane Material, at the moment it does not seem like im able to add a new texture within the Octane material, only through Parent material.
Is ...
I really like the way you implemented this into Unreal's material editor. Makes it so much easier to go from previz to final image.
About the Octane Material, at the moment it does not seem like im able to add a new texture within the Octane material, only through Parent material.
Is ...