Hi guys,
I am trying to replicate a scene from an artist I follow on Instagram (for practice, of course), and he uses a technique to slice through the train after it passes the edge of the platform:
https://www.youtube.com/watch?v=vJZPhV9VFPM
I have a vehicle which is a collection as it's made ...
Search found 6 matches
- Wed Oct 12, 2022 1:31 pm
- Forum: Blender
- Topic: Texture Coordinates in Shader Editor
- Replies: 3
- Views: 1533
- Wed Aug 10, 2022 10:54 am
- Forum: Blender
- Topic: Random render artefacts when using curves
- Replies: 2
- Views: 1257
Random render artefacts when using curves
Hi,
I am working on a scene where I am using the bevel approach to sweep a set of pipes along a curve following this method:
https://www.youtube.com/watch?v=F2SIbAxLftc
However, when I come to render, I get some random artefacts appearing in the scene:
Render Issue.png
These orange ...
I am working on a scene where I am using the bevel approach to sweep a set of pipes along a curve following this method:
https://www.youtube.com/watch?v=F2SIbAxLftc
However, when I come to render, I get some random artefacts appearing in the scene:
Render Issue.png
These orange ...
- Wed Aug 10, 2022 6:34 am
- Forum: SketchUp
- Topic: Multiple Render Passes Export
- Replies: 3
- Views: 16253
Re: Multiple Render Passes Export
Hey BK,
Sorry for the delayed response, I had some issue with my SketchUp. All sorted now, and your response worked perfectly!!!
Thank you so much!
Hi there,
Apologies if this is a very basic question, but I'm having trouble exporting images with multiple render passes.
Using the asset center ...
Sorry for the delayed response, I had some issue with my SketchUp. All sorted now, and your response worked perfectly!!!
Thank you so much!
Hi there,
Apologies if this is a very basic question, but I'm having trouble exporting images with multiple render passes.
Using the asset center ...
- Sat Jul 30, 2022 4:16 am
- Forum: Blender
- Topic: Animating Boolean
- Replies: 4
- Views: 1705
Re: Animating Boolean
Probably need to define the bool object and the target object as "reshapable proxy" in the Octane object properties. Objects default to "scatterable/movable".
Side note: I usually put bool objects in their own collection. Then for the render, I make sure that the collection is turned OFF ...
Side note: I usually put bool objects in their own collection. Then for the render, I make sure that the collection is turned OFF ...
- Fri Jul 29, 2022 12:11 pm
- Forum: Blender
- Topic: Animating Boolean
- Replies: 4
- Views: 1705
Animating Boolean
Hi,
I have an animation I am working on where a cutting boolean moves through an object to reveal the inside. However, when I render in Octane, it does not show the element being cut. Is there something I'm missing to make this work, or any workaround?
Thanks in advance!
Andy
I have an animation I am working on where a cutting boolean moves through an object to reveal the inside. However, when I render in Octane, it does not show the element being cut. Is there something I'm missing to make this work, or any workaround?
Thanks in advance!
Andy
- Thu Jul 21, 2022 7:15 am
- Forum: SketchUp
- Topic: Multiple Render Passes Export
- Replies: 3
- Views: 16253
Multiple Render Passes Export
Hi there,
Apologies if this is a very basic question, but I'm having trouble exporting images with multiple render passes.
Using the asset center, I have added AOV outputs to the AOVOutputGroup, and these show up in the bottom of the render window. However, when I click into the different passes ...
Apologies if this is a very basic question, but I'm having trouble exporting images with multiple render passes.
Using the asset center, I have added AOV outputs to the AOVOutputGroup, and these show up in the bottom of the render window. However, when I click into the different passes ...