Search found 64 matches

by Ofcourse
Sun Dec 14, 2025 7:27 pm
Forum: Maxon Cinema 4D
Topic: Hello is there a way how to render motion blur or use motion vector pass for freezed simulation?
Replies: 4
Views: 225

Re: Hello is there a way how to render motion blur or use motion vector pass for freezed simulation?

Hi this post's getting older but I need help or advice how to render motion blur on particles which are already cached in motion and over bunch of frames... But I want this cached animation being just at specific frame (freezed) that is ok, I know how to do it all good. But the motion blur does not ...
by Ofcourse
Sun Dec 14, 2025 7:18 pm
Forum: Maxon Cinema 4D
Topic: Hello, I have a question about the need of having each separated material for each emitter... It is messy while you have
Replies: 6
Views: 600

Re: Hello, I have a question about the need of having each separated material for each emitter... It is messy while you

I am sorry I am too late to reply here, but in case you would like to give me some answer this is what I mean this copied from Octane Manual: "Getting Proper X-Particle Colors
To match the colors from X-Particles use the Instance Color node. The node is added to the material that is applied to the ...
by Ofcourse
Mon Nov 03, 2025 10:58 pm
Forum: Maxon Cinema 4D
Topic: How Render Machines actually render the project in Network Render Nodes? Does each PC render separate frame?
Replies: 0
Views: 140

How Render Machines actually render the project in Network Render Nodes? Does each PC render separate frame?

Hello, I have a question about how it all works, when I use Render Nodes for rendering over the network, does it mean that each computer render "its own frame" or does it share with other computers and therefore renders it in buckets with other computers? I am curious, thank you in advance!
by Ofcourse
Mon Nov 03, 2025 10:52 pm
Forum: Maxon Cinema 4D
Topic: Hello, I have a question about the need of having each separated material for each emitter... It is messy while you have
Replies: 6
Views: 600

Re: Hello, I have a question about the need of having each separated material for each emitter... It is messy while you

Hi Bepeg4D! I am sorry I might not made myself clear about this topic but I mean the Emitters in X-Particles specifically. I mean the materials for each of the emitters in one scene, where I need each material for every one of them separated.
by Ofcourse
Mon Oct 27, 2025 12:14 pm
Forum: Maxon Cinema 4D
Topic: Hello is there a way how to render motion blur or use motion vector pass for freezed simulation?
Replies: 4
Views: 225

Re: Hello is there a way how to render motion blur or use motion vector pass for freezed simulation?

Hi Chris, thank you for your reply. I do understand that you support motion blur of cached X-Particles. My question was about motion blur being applied just on one frame for the whole time (that frame is set in the cache object... So before this step the animation was for example 100 frames long ...
by Ofcourse
Wed Oct 22, 2025 5:31 pm
Forum: Maxon Cinema 4D
Topic: Hello is there a way how to render motion blur or use motion vector pass for freezed simulation?
Replies: 4
Views: 225

Hello is there a way how to render motion blur or use motion vector pass for freezed simulation?

Hello, I have scene with X-Particles which is cached but I am using just specific frame to freeze it for the whole timeline, where only one thing which is animated is camera... Is there a way how to get motion vectors from that static scene for the freezed particles? Just to see the motion vector on ...
by Ofcourse
Mon Sep 22, 2025 8:58 pm
Forum: Maxon Cinema 4D
Topic: The noise in the render gets static suddenly...
Replies: 2
Views: 349

Re: The noise in the render gets static suddenly...

Thank you for your reply, I have got also reply on Discord Otoy Channel the same one :) So I will keep it in my mind and I have also found this to be very helpful information about its functionality.
by Ofcourse
Tue Sep 09, 2025 10:04 am
Forum: Maxon Cinema 4D
Topic: The noise in the render gets static suddenly...
Replies: 2
Views: 349

The noise in the render gets static suddenly...

Hello, I have got problem with noise in the rendered animation, it has never happened to me before. The noise gets static just right when the camera stops moving in the animation... I know this just should not happen so where is something I might be missing? I have the very latest version of Octane ...
by Ofcourse
Sat Jul 12, 2025 10:29 am
Forum: Maxon Cinema 4D
Topic: How to render light emitters (emissive object) which are inside thin walled glass sphere? I know about refraction pass..
Replies: 1
Views: 307

How to render light emitters (emissive object) which are inside thin walled glass sphere? I know about refraction pass..

Hello, the refraction pass does not work for me in this case because it also render all objects arround the glass sphere where the emissive object are in, I need to just render out those emissive object also with refraction affected them throught the glass but only them, without any other object, I ...
by Ofcourse
Sat Jul 12, 2025 10:25 am
Forum: Maxon Cinema 4D
Topic: Hello, I have a question about the need of having each separated material for each emitter... It is messy while you have
Replies: 6
Views: 600

Re: Hello, I have a question about the need of having each separated material for each emitter... It is messy while you

Hello, I have got still this one question as it also can be feature request:)

There in Redshift you make some material for all emitters, and in its Material Node Editor you use some node which then assign a color for example for each Emitter by itself automaticcaly, so I can have justy only one ...

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