Search found 4 matches

by Keen
Wed Jan 11, 2012 9:42 pm
Forum: Blender
Topic: The future of Blender + Octane
Replies: 28
Views: 14951

Re: The future of Blender + Octane

MadMinstrel wrote:When I was buying Octane, I was certainly not expecting Blender to be hung out to dry like this.

+1

So true. MultiGPU for cycles should be coming out some time this month. Though Cycles is still far off from Octane, the instant feedback is a big plus.
by Keen
Sun Oct 03, 2010 8:02 pm
Forum: M is for Metaverse Gallery
Topic: starcraft firebat
Replies: 7
Views: 4716

Re: starcraft firebat

don`t know if there any starcraft fans here
I think you'd be hard pressed to NOT find people who haven't played Starcraft =P
Looks cool, and and reallly shiny. A bit plasticky though.
by Keen
Mon Jul 12, 2010 1:21 pm
Forum: M is for Metaverse Gallery
Topic: Gundam EXIA - Total distruction Octane
Replies: 1
Views: 2579

Re: Gundam EXIA - Total distruction Octane

Yes I like the environment as well =D As for the gundam it looks pretty plasticy right now. I always thought that Gundams had a metallic sheen on their armour =)
by Keen
Wed Jul 07, 2010 5:16 pm
Forum: Works In Progress
Topic: Sintel Model
Replies: 5
Views: 5181

Re: Sintel Model

Interesting =)

I too would like to know if we could render hair in octane.

I'm guessing that we would have to export it somehow from
Blender.

In Blender 2.5 you can click "Convert" for the hair particle system.

I would try this out but Octane seems to crash for every object file
that my ...

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