Search found 131 matches
- Sat Sep 20, 2025 11:35 am
- Forum: Releases
- Topic: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.2)
- Replies: 13
- Views: 1368
Re: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.2)
May I ask to make the "Zoom Perspective" icon sticky in the IPR like "Disable DOF? Because it gets reset every time I reload IPR or press "Reset Perspective", it gets tiring clicking on it every time I wanna zoom in.
- Fri Sep 19, 2025 10:16 am
- Forum: Releases
- Topic: OctaneRender 2025.3.0 for Houdini production (2025.3.0.0)
- Replies: 8
- Views: 1747
Re: OctaneRender 2025.3.0 for Houdini production (2025.3.0.0)
Hey everyone,
Copying Octane_Lights results in a bunch of errors saying parameters don't exist etc. Could you take a look at it? Octane Lights specifically not Universal Lights. Also opening HIP files with these Octane Lights also raises some errors all the time. They seem to work fine though!
Copying Octane_Lights results in a bunch of errors saying parameters don't exist etc. Could you take a look at it? Octane Lights specifically not Universal Lights. Also opening HIP files with these Octane Lights also raises some errors all the time. They seem to work fine though!
- Sun Aug 10, 2025 5:33 pm
- Forum: Releases
- Topic: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.1)
- Replies: 5
- Views: 1457
Re: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.1)
I haven't tried this build yet, but was the octane lights (not universal lights) crashing octane issue was addressed?
And yeah turning the flags off for lights doesn't seem to trigger the IPR!
And yeah turning the flags off for lights doesn't seem to trigger the IPR!
- Fri Aug 08, 2025 4:08 pm
- Forum: Releases
- Topic: OctaneRender 2025.2.1 for Houdini production (2025.2.1.1)
- Replies: 17
- Views: 2271
Re: OctaneRender 2025.2.1 for Houdini production (2025.2.1.1)
Thanks a lot for the release!
I already reported this bug via a support ticket, but will drop it here too:
Volume Motion Blur doesn't work with Standard Volume Shader.
I am waiting on this fix, it's much needed. I hope for the next build if possible
I already reported this bug via a support ticket, but will drop it here too:
Volume Motion Blur doesn't work with Standard Volume Shader.
I am waiting on this fix, it's much needed. I hope for the next build if possible
- Fri Aug 01, 2025 9:41 am
- Forum: Releases
- Topic: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.0)
- Replies: 11
- Views: 1606
Re: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.0)
I have another crash bug to report:
The constant crash that I've just found, is somehow related to the Octane Lights (not the Universal Lights though), I am rendering to disk and after the first frame is rendered houdini crashes, you can check this hipfile I've made to reproduce the crash ...
- Sat Jul 19, 2025 8:59 am
- Forum: Releases
- Topic: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.0)
- Replies: 11
- Views: 1606
Re: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.0)
I have another crash bug to report:
The constant crash that I've just found, is somehow related to the Octane Lights (not the Universal Lights though), I am rendering to disk and after the first frame is rendered houdini crashes, you can check this hipfile I've made to reproduce the crash:
https ...
The constant crash that I've just found, is somehow related to the Octane Lights (not the Universal Lights though), I am rendering to disk and after the first frame is rendered houdini crashes, you can check this hipfile I've made to reproduce the crash:
https ...
- Sat Jul 19, 2025 8:12 am
- Forum: Releases
- Topic: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.0)
- Replies: 11
- Views: 1606
Re: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.0)
Excited for 2026!
Can you guys fix the bug with multiple ROPs? I've have reported it 5 times over the years and this shit is still here. First IPR launch through the ROPs dropdown in the IPR causes an error.
Heyo!
Sorry this is the first time I've heard about this!
Could you explain the issue ...
- Fri Jul 18, 2025 10:34 pm
- Forum: Releases
- Topic: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.0)
- Replies: 11
- Views: 1606
Re: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.0)
Excited for 2026!
Can you guys fix the bug with multiple ROPs? I've have reported it 5 times over the years and this shit is still here. First IPR launch through the ROPs dropdown in the IPR causes an error.
Can you guys fix the bug with multiple ROPs? I've have reported it 5 times over the years and this shit is still here. First IPR launch through the ROPs dropdown in the IPR causes an error.
- Fri Jul 11, 2025 3:58 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 2026.1 Alpha 3 [current 2026.1]
- Replies: 8
- Views: 3040
Re: OctaneRender® 2026.1 Alpha 3 [current 2026.1]
Can't wait for 2026 to become beta so I can test it myself in Blender or Houdini, very excited for meshlets!
- Sat Jun 07, 2025 4:30 pm
- Forum: Releases
- Topic: OctaneRender 2025.2.1 for Houdini production (2025.2.1.0)
- Replies: 1
- Views: 1187
Re: OctaneRender 2025.2.1 for Houdini production (2025.2.1.0)
Is anybody aware of this issue? When I render via deadline (latest version of everything) for some reason it stops randomly and just "running" the task forever. So frustrating, I wonder what it could be.
This is what the changelog gives:
2025-06-07 17:38:59: 0: STDOUT: *** OCTANE API ERROR: CUDA ...
This is what the changelog gives:
2025-06-07 17:38:59: 0: STDOUT: *** OCTANE API ERROR: CUDA ...