Search found 136 matches
- Fri Dec 19, 2025 9:19 pm
- Forum: Releases
- Topic: OctaneRender 2025.5 for Houdini production (2025.5.0.0)
- Replies: 1
- Views: 127
Re: OctaneRender 2025.5 for Houdini production (2025.5.0.0)
Why does Houdini's UI/Viewport feel laggy now when the IPR is running? It literally was fine in 2025.4.0.0, and now I am getting 15 fps in the viewport with nothing but a CUBE in the scene.
- Fri Dec 19, 2025 9:11 pm
- Forum: Releases
- Topic: OctaneRender 2026.1.0.0 for Houdini Production (2026.1.0.0)
- Replies: 1
- Views: 308
Re: OctaneRender 2026.1.0.0 for Houdini Production (2026.1.0.0)
Why does Houdini's UI/Viewport feel laggy when the IPR is running? It feels like a 2019 version of Octane Plug-in, are we regressing?
This genuinely ruined my day.
This genuinely ruined my day.
- Tue Dec 02, 2025 11:35 am
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2026.1 [current 2026]
- Replies: 20
- Views: 3221
Re: OctaneRender® 2026.1 [current 2026]
I noticed that switching "subsampling" for the IPR often crashes the engine!
- Tue Dec 02, 2025 12:23 am
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2026.1 [current 2026]
- Replies: 20
- Views: 3221
Re: OctaneRender® 2026.1 [current 2026]
Just noticed that you have "media" tab in the search bar instead of "medium" for mediums lol.
- Mon Dec 01, 2025 2:56 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2026.1 [current 2026]
- Replies: 20
- Views: 3221
Re: OctaneRender® 2026.1 [current 2026]
Neural Radiance Cache is just awesome!
- Sat Sep 20, 2025 11:35 am
- Forum: Releases
- Topic: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.2)
- Replies: 13
- Views: 1772
Re: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.2)
May I ask to make the "Zoom Perspective" icon sticky in the IPR like "Disable DOF? Because it gets reset every time I reload IPR or press "Reset Perspective", it gets tiring clicking on it every time I wanna zoom in.
- Fri Sep 19, 2025 10:16 am
- Forum: Releases
- Topic: OctaneRender 2025.3.0 for Houdini production (2025.3.0.0)
- Replies: 8
- Views: 2668
Re: OctaneRender 2025.3.0 for Houdini production (2025.3.0.0)
Hey everyone,
Copying Octane_Lights results in a bunch of errors saying parameters don't exist etc. Could you take a look at it? Octane Lights specifically not Universal Lights. Also opening HIP files with these Octane Lights also raises some errors all the time. They seem to work fine though!
Copying Octane_Lights results in a bunch of errors saying parameters don't exist etc. Could you take a look at it? Octane Lights specifically not Universal Lights. Also opening HIP files with these Octane Lights also raises some errors all the time. They seem to work fine though!
- Sun Aug 10, 2025 5:33 pm
- Forum: Releases
- Topic: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.1)
- Replies: 5
- Views: 1810
Re: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.1)
I haven't tried this build yet, but was the octane lights (not universal lights) crashing octane issue was addressed?
And yeah turning the flags off for lights doesn't seem to trigger the IPR!
And yeah turning the flags off for lights doesn't seem to trigger the IPR!
- Fri Aug 08, 2025 4:08 pm
- Forum: Releases
- Topic: OctaneRender 2025.2.1 for Houdini production (2025.2.1.1)
- Replies: 17
- Views: 2822
Re: OctaneRender 2025.2.1 for Houdini production (2025.2.1.1)
Thanks a lot for the release!
I already reported this bug via a support ticket, but will drop it here too:
Volume Motion Blur doesn't work with Standard Volume Shader.
I am waiting on this fix, it's much needed. I hope for the next build if possible
I already reported this bug via a support ticket, but will drop it here too:
Volume Motion Blur doesn't work with Standard Volume Shader.
I am waiting on this fix, it's much needed. I hope for the next build if possible
- Fri Aug 01, 2025 9:41 am
- Forum: Releases
- Topic: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.0)
- Replies: 11
- Views: 2285
Re: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.0)
I have another crash bug to report:
The constant crash that I've just found, is somehow related to the Octane Lights (not the Universal Lights though), I am rendering to disk and after the first frame is rendered houdini crashes, you can check this hipfile I've made to reproduce the crash ...