Search found 11 matches

by oktomus
Tue Dec 10, 2019 8:42 am
Forum: Octane for Unity
Topic: Create a job on Octane Cloud from script
Replies: 1
Views: 2556

Create a job on Octane Cloud from script

Hi, Is there a way to create a cloud job from script ?

If so, is there a documentation for the API ?

If not, is it ever planned or it will always be manual ?
by oktomus
Tue Oct 15, 2019 1:03 pm
Forum: Octane for Unity
Topic: Create a 360 render
Replies: 2
Views: 3536

Re: Create a 360 render

Thanks !
by oktomus
Mon Oct 14, 2019 4:18 pm
Forum: Octane for Unity
Topic: Create a 360 render
Replies: 2
Views: 3536

Create a 360 render

Is it possible to render a 360 image using Octane for Unity ?

Like this plug-in does on C4D.
by oktomus
Thu Apr 11, 2019 12:06 pm
Forum: Octane for Unity
Topic: Ability to export ORBX at runtime from script
Replies: 7
Views: 3599

Re: Ability to export ORBX at runtime from script

ChrisHekman wrote: The Octane for Unity itself does not work without the editor in standalone for multiple technical reasons. Which means exporting dosnt work without the editor in standalone.
We are looking into a solution, but it is a hard technical problem to solve, so it will take a while.
Ok thanks a lot !
by oktomus
Wed Apr 10, 2019 7:00 am
Forum: Octane for Unity
Topic: Ability to export ORBX at runtime from script
Replies: 7
Views: 3599

Re: Ability to export ORBX at runtime from script

ChrisHekman wrote:OctaneUnity in a Standalone Build is not currently supported no.
This would only work in editor, and in editor play mode.
Ok thanks. ORBX is just a file so it could be technically possible to export it at runtime no ? If so, is it planned or in the back of your roadmap ?
by oktomus
Wed Apr 03, 2019 8:47 am
Forum: Octane for Unity
Topic: Disable unity layers in octane renderer
Replies: 3
Views: 2275

Re: Disable unity layers in octane renderer

My question seems to be closely related to the thread Rendering Solo object (viewtopic.php?f=129&t=70595). I'll try to see how "hide from camera" works out.
by oktomus
Tue Apr 02, 2019 6:42 am
Forum: Octane for Unity
Topic: Disable unity layers in octane renderer
Replies: 3
Views: 2275

Disable unity layers in octane renderer

Hello,

I would like to prevent some unity layers to be rendered in the frame. You can do this in unity by specifying the culling mask on the camera but how do we (if we can) do this with octane for unity ?
by oktomus
Tue Apr 02, 2019 6:41 am
Forum: Octane for Unity
Topic: 1.2.0.1370
Replies: 10
Views: 6563

Re: 1.2.0.1370

ChrisHekman wrote:
oktomus wrote:
ChrisHekman wrote: If you want to see what can be set and get from the rendertarget node, you can open the OctaneGUI and rightclick on a rendertarget node and press "Show in lua api browser"
Nice :D Thanks !
by oktomus
Tue Apr 02, 2019 6:40 am
Forum: Octane for Unity
Topic: Ability to export ORBX at runtime from script
Replies: 7
Views: 3599

Re: Ability to export ORBX at runtime from script

ChrisHekman wrote:Actually, there is a way to do this atm.
Octane.Scene.Save() will save the scene to Orbx for you.
Thanks! But i'm not sure it will work in runtime in a build.
by oktomus
Fri Mar 22, 2019 3:01 pm
Forum: Octane for Unity
Topic: 1.2.0.1370
Replies: 10
Views: 6563

Re: 1.2.0.1370

ChrisHekman wrote:Features
[*]C# API - User can now access various parts of the plugin via C# (Experimental)[/list]
I want to try this! Where can I find informations about it ?

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