Hi
I am also trying to automate the system of rendering.
I have achieved some progress in it but unable to start the rendering for the first time.
For the first time i need to click on Render button and it loads and compile the scene after that the PBRViewport is opened and then i can use my code ...
Search found 2 matches
- Wed Apr 03, 2019 11:08 am
- Forum: Octane for Unity
- Topic: Calling "Render" from Editor script
- Replies: 11
- Views: 31771
- Wed Apr 03, 2019 7:43 am
- Forum: Lua Scripting
- Topic: Call PBRRenderTarget Render button working by unity script
- Replies: 0
- Views: 2586
Call PBRRenderTarget Render button working by unity script
Hello
I want to render a Unity 3d scene using Octane for unity. I know that it is possible using the octane renderer gui but instead i want to implement that working through my c# script. I want to automate the whole process.
I have achieved some progress in it but unable to start the rendering ...
I want to render a Unity 3d scene using Octane for unity. I know that it is possible using the octane renderer gui but instead i want to implement that working through my c# script. I want to automate the whole process.
I have achieved some progress in it but unable to start the rendering ...