Search found 79 matches

by Kanne
Mon Jun 03, 2024 3:53 pm
Forum: DAZ Studio
Topic: OctaneRender for DAZ Studio 2023.1.2 - 401 [OBSOLETE]
Replies: 18
Views: 42134

Re: OctaneRender for DAZ Studio 2023.1.2 - 401 [STABLE]

Can we expect a plugin update with the 'latest' octane build, 2023.1.3?

Can we get multiple UV support like blender and c4d got recently?
by Kanne
Sat Nov 05, 2022 8:48 pm
Forum: General Discussion
Topic: Z-Depth pass through specular materials
Replies: 2
Views: 13833

Z-Depth pass through specular materials

Hi,

I'm trying to do a series of shots through glass windows (specular materials). I want to add fake fog/atmosphere by making use of the z-depth pass. However, I can't find a setting to exclude certain materials from the z-depth calculation. Other render engines have a flag to exclude certain ...
by Kanne
Fri Jul 29, 2022 10:08 pm
Forum: DAZ Studio
Topic: OctaneRender for DAZ Studio 2021.1.5 - 71 [OBSOLETE]
Replies: 8
Views: 3399

Re: OctaneRender for DAZ Studio 2021.1.5 - 71 [Test]

Just for @toby to note that it isn't broken for all. This version works fine for me. (Win 10, RTX 2070, current NVidea GRD)
by Kanne
Sun Jun 26, 2022 6:56 pm
Forum: DAZ Studio
Topic: OctaneRender for DAZ Studio 2021.1.5 - 67 [OBSOLETE]
Replies: 36
Views: 12910

Re: OctaneRender for DAZ Studio 2021.1.5 - 67 [Test]



Not as strong as in his/her attachment. I rendered with pt, 2500 smaples, enabled denoise, denoiser-blend set to 0. In still images it looks correct with denoiser applied.
I haven't rendered animations since I reported this bug/issue a while ago: https://render.otoy.com/forum/viewtopic.php?f=145 ...
by Kanne
Wed Jun 22, 2022 8:24 pm
Forum: Bug Reports
Topic: Memory issues while rendering animations
Replies: 3
Views: 2275

Re: Memory issues while rendering animations

Not reproducible anymore.
by Kanne
Wed Jun 22, 2022 8:19 pm
Forum: DAZ Studio
Topic: OctaneRender for DAZ Studio 2021.1.5 - 67 [OBSOLETE]
Replies: 36
Views: 12910

Re: OctaneRender for DAZ Studio 2021.1.5 - 67 [Test]

...

Not as strong as in his/her attachment. I rendered with pt, 2500 smaples, enabled denoise, denoiser-blend set to 0. In still images it looks correct with denoiser applied.
I haven't rendered animations since I reported this bug/issue a while ago: https://render.otoy.com/forum/viewtopic.php?f ...
by Kanne
Tue Jun 21, 2022 10:18 am
Forum: DAZ Studio
Topic: OctaneRender for DAZ Studio 2021.1.5 - 67 [OBSOLETE]
Replies: 36
Views: 12910

Re: OctaneRender for DAZ Studio 2021.1.5 - 67 [Test]

Got the same problem rendering animations that result in a noisy output. I save the frames as tonemapped exr files. Probably the denoiser didn't even run, which is setup. Using latest build.

Hi @Kanne, thank you for the report.

Are you seeing a dramatically noisy image like @Hun73rdk_1? I'm ...
by Kanne
Mon Jun 20, 2022 1:53 pm
Forum: DAZ Studio
Topic: OctaneRender for DAZ Studio 2021.1.5 - 67 [OBSOLETE]
Replies: 36
Views: 12910

Re: OctaneRender for DAZ Studio 2021.1.5 - 67 [Test]

Got the same problem rendering animations that result in a noisy output. I save the frames as tonemapped exr files. Probably the denoiser didn't even run, which is setup. Using latest build.
by Kanne
Sat Mar 26, 2022 12:28 pm
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender™ 2021.1.4
Replies: 10
Views: 7515

Re: OctaneRender™ 2021.1.4 [current 2021.1]

I encountered seam-lines on SSS Materials. I've tried the recent Daz3D Plugin build with 2021.1.3. Before I had used a 2020 build where I haven't had seam-lines. Knowing this is a core issue not a plugin issue I've tried this recent build to confirm and the seam-lines still appear.

The shader used ...
by Kanne
Fri Mar 18, 2022 8:37 am
Forum: DAZ Studio
Topic: Michael 8 eyebrows not showing in render
Replies: 2
Views: 2038

Re: Michael 8 eyebrows not showing in render

Have you checked:
- Octane -> Preferences -> Surfaces Material Filter
- Octane -> Materials -> On the material you have multiple modes "Standard", "Color", "Hidden", "A< /B", make sure "Standard" is selected and not "Hidden"
- On the object in the "Parameters"-Tab -> Your eyebrows -> General ...

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