Search found 19 matches

by SundancePioneer
Tue Nov 14, 2023 6:11 pm
Forum: Maxon Cinema 4D
Topic: Artifacts on UV-Pass
Replies: 5
Views: 2552

Re: Artifacts on UV-Pass

Hi Beppe,

thanks a lot for checking this - just for me to fully understand:
Is this an issue that was fixed with the latest release, or did you make any adjustments in the scene?

Thanks and Best

Sundance
by SundancePioneer
Tue Nov 14, 2023 9:01 am
Forum: Maxon Cinema 4D
Topic: Artifacts on UV-Pass
Replies: 5
Views: 2552

Re: Artifacts on UV-Pass

Thank you Beppe, i have sent the file via DM!
by SundancePioneer
Mon Nov 13, 2023 12:25 pm
Forum: Maxon Cinema 4D
Topic: Artifacts on UV-Pass
Replies: 5
Views: 2552

Artifacts on UV-Pass

Dear Octaners,

i just discovered a tiny issue with the UV AOV in Octane, which i could narrow down to the usage of a nearby Light.

My Scene is basically an animated Laptop/Notebook, i use the UV-Pass to be able to replace the Screen Content in Post.

Here are the issues:

- After rendering the ...
by SundancePioneer
Thu Jun 01, 2023 8:32 am
Forum: Maxon Cinema 4D
Topic: Curvature/Multiply Node > Displacement Unexpected Behaviour
Replies: 1
Views: 683

Curvature/Multiply Node > Displacement Unexpected Behaviour

Dear Octane People,

i am working on a scene where i want to utilize the curvature node in conjunction with a noise map to drive the displacement in a composite shader.

I am aware that i need to use the Baking Texture when using texture displacement, so i went ahead and did that - however, it seems ...
by SundancePioneer
Tue Feb 22, 2022 12:35 am
Forum: Maxon Cinema 4D
Topic: Mograph Color Shader with Composite Material
Replies: 3
Views: 1061

Re: Mograph Color Shader with Composite Material

Hi Bepe,

thanks for your suggestions - i have been trying to find a working setup and checked all the links, but can not get it to work. With the Fracture object, i can not set the Instance mode, so Instance Color doesn't seem to work here. The Mograph Color Shader kinda works, but as soon as i try ...
by SundancePioneer
Tue Feb 15, 2022 9:01 am
Forum: Maxon Cinema 4D
Topic: Mograph Color Shader with Composite Material
Replies: 3
Views: 1061

Mograph Color Shader with Composite Material

Dear Fellow Octane Users,

i am trying to apply multiple materials to a Cloner/Fracture object using the Color Shader. I got a working setup with the Mix Material, using the Color Shader in conjunction with a Gradient as suggested.

Is there a way to have more than two materials, maybe using the ...
by SundancePioneer
Mon Jun 07, 2021 9:17 am
Forum: Maxon Cinema 4D
Topic: Vertex map not working with Vertex Displacement node?
Replies: 8
Views: 4165

Re: Vertex map not working with Vertex Displacement node?

aoktar wrote:Vertexmap technology(vertex attributes) are not still supported by Octane renderer. You may try to use C4d's effect to do it.
Thanks for following up @aoktar - by "C4d's effect" you are talking about the displace deformer? Or something else?
by SundancePioneer
Mon Jun 07, 2021 9:01 am
Forum: Maxon Cinema 4D
Topic: Vertex map not working with Vertex Displacement node?
Replies: 8
Views: 4165

Re: Vertex map not working with Vertex Displacement node?

Joining the question, been trying to use vertexmap for displacements all day to no avail.

Thanks for sharing the stuff you tried @Jengo_1 - i have been trying most of that stuff as well, but from what i could find online, it seems to me that the vertex map node is still not really accessible by ...
by SundancePioneer
Fri Jun 04, 2021 10:29 am
Forum: Maxon Cinema 4D
Topic: Vertex map not working with Vertex Displacement node?
Replies: 8
Views: 4165

Vertex map not working with Vertex Displacement node?

Hey people,

I am currently trying to get a working setup that mixes displacement using a fields-driven vertex map. However it seems that whenever i use the vertex map to blend the displacement nodes, it looses all height information.

This is the basic vertex map on a simple sphere:
https ...
by SundancePioneer
Thu Mar 21, 2019 1:17 pm
Forum: Maxon Cinema 4D
Topic: Finding correct settings for rendering layer masks
Replies: 19
Views: 6901

Re: Finding correct settings for rendering layer masks


Yes, Those were the layers rendered from the file as you uploaded it.

Hi niestudio,

sorry to open this again and bother you, but i seem to have another/new problem in this matter now:

I rendered seperate passes (Refl. Direct, Refl., Diffuse, Beauty, Shadow) - when using the approach you ...

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