Search found 12 matches

by bwatanabe
Sun Oct 06, 2019 9:27 pm
Forum: Octane for Unity
Topic: Octane for Unity and Puppet3D?
Replies: 1
Views: 2858

Re: Octane for Unity and Puppet3D?

A follow up, as I found a (slightly clunky) solution:
If I timeline animate the mesh renderer object (even though it doesn't move in the editor) it seems to force a redraw, which Octane recognizes and renders. This isn't great while editing, as sometimes Octane constantly tries to refresh, but if i ...
by bwatanabe
Sat Oct 05, 2019 10:32 pm
Forum: Octane for Unity
Topic: Octane for Unity and Puppet3D?
Replies: 1
Views: 2858

Octane for Unity and Puppet3D?

I'm trying to use the Unity asset Puppet3D (https://forum.unity.com/threads/released-puppet3d-a-professional-rigging-toolset-for-unity.519657/), which is a toolset for rigging models in Unity.
I've got a rigged character that consists of a single Skinned Mesh renderer, and Octane can correctly ...
by bwatanabe
Tue Apr 23, 2019 10:44 pm
Forum: Octane for Unity
Topic: Enabling Motion Blur
Replies: 6
Views: 6628

Re: Enabling Motion Blur

*bump*
Wondering if motion blur for Unity has been implemented, or if it's on the roadmap?
Thanks.
by bwatanabe
Thu Mar 28, 2019 6:29 pm
Forum: Octane for Unity
Topic: Spawned prefabs not rendering in Octane
Replies: 5
Views: 3122

Re: Spawned prefabs not rendering in Octane

Great, thanks for this information, Chris.
by bwatanabe
Wed Mar 27, 2019 1:36 am
Forum: Octane for Unity
Topic: Spawned prefabs not rendering in Octane
Replies: 5
Views: 3122

Re: Spawned prefabs not rendering in Octane

Hi Chris, I'll still send you a project to test, but I think I found the issue.
If I put an instance of each game object into the scene Hierarchy that I want to spawn via code, the cloned / instantiated copies will appear in the Octane render. If not, the items appear in the Unity editor window but ...
by bwatanabe
Tue Mar 26, 2019 5:12 pm
Forum: Octane for Unity
Topic: Spawned prefabs not rendering in Octane
Replies: 5
Views: 3122

Re: Spawned prefabs not rendering in Octane

Thanks Chris. I'll send a project when I get home, as well as the version of Unity and Octane that I'm using. Good to know it should work, though!
by bwatanabe
Mon Mar 25, 2019 6:14 pm
Forum: Octane for Unity
Topic: Spawned prefabs not rendering in Octane
Replies: 5
Views: 3122

Spawned prefabs not rendering in Octane

I'm dynamically adding prefabs to my scene using instantiate via C#, and rendering frames using Octane Recorder.
When I record, I can see the objects in the Editor, but they aren't appearing in the rendered/output image.

If I add these prefabs manually in the editor, they render as expected.

Is it ...
by bwatanabe
Thu Mar 21, 2019 2:47 am
Forum: Octane for Unity
Topic: Enabling Motion Blur
Replies: 6
Views: 6628

Re: Enabling Motion Blur

Has motion blur been enabled for Unity since this post? I see it referenced in the Octane for Unity manual, but I can't seem to get it to work.
by bwatanabe
Thu Mar 21, 2019 2:44 am
Forum: Octane for Unity
Topic: Frequent null exceptions when trying to render with Recorder
Replies: 7
Views: 4059

Re: Frequent null exceptions when trying to render with Recorder

Just an update: I updated to the latest version of Unity and the problem was resolved. Have been running a newer version of Unity for at least a week with no issues.
by bwatanabe
Tue Mar 19, 2019 2:35 am
Forum: Octane for Unity
Topic: Octane license (UNITY) activation result: Cancelled
Replies: 23
Views: 15198

Re: Octane license (UNITY) activation result: Cancelled

I'm having the same problem, just installed the Octane update in Unity and am now getting an error.

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