A follow up, as I found a (slightly clunky) solution:
If I timeline animate the mesh renderer object (even though it doesn't move in the editor) it seems to force a redraw, which Octane recognizes and renders. This isn't great while editing, as sometimes Octane constantly tries to refresh, but if i ...
Search found 12 matches
- Sun Oct 06, 2019 9:27 pm
- Forum: Octane for Unity
- Topic: Octane for Unity and Puppet3D?
- Replies: 1
- Views: 2858
- Sat Oct 05, 2019 10:32 pm
- Forum: Octane for Unity
- Topic: Octane for Unity and Puppet3D?
- Replies: 1
- Views: 2858
Octane for Unity and Puppet3D?
I'm trying to use the Unity asset Puppet3D (https://forum.unity.com/threads/released-puppet3d-a-professional-rigging-toolset-for-unity.519657/), which is a toolset for rigging models in Unity.
I've got a rigged character that consists of a single Skinned Mesh renderer, and Octane can correctly ...
I've got a rigged character that consists of a single Skinned Mesh renderer, and Octane can correctly ...
- Tue Apr 23, 2019 10:44 pm
- Forum: Octane for Unity
- Topic: Enabling Motion Blur
- Replies: 6
- Views: 6628
Re: Enabling Motion Blur
*bump*
Wondering if motion blur for Unity has been implemented, or if it's on the roadmap?
Thanks.
Wondering if motion blur for Unity has been implemented, or if it's on the roadmap?
Thanks.
- Thu Mar 28, 2019 6:29 pm
- Forum: Octane for Unity
- Topic: Spawned prefabs not rendering in Octane
- Replies: 5
- Views: 3122
Re: Spawned prefabs not rendering in Octane
Great, thanks for this information, Chris.
- Wed Mar 27, 2019 1:36 am
- Forum: Octane for Unity
- Topic: Spawned prefabs not rendering in Octane
- Replies: 5
- Views: 3122
Re: Spawned prefabs not rendering in Octane
Hi Chris, I'll still send you a project to test, but I think I found the issue.
If I put an instance of each game object into the scene Hierarchy that I want to spawn via code, the cloned / instantiated copies will appear in the Octane render. If not, the items appear in the Unity editor window but ...
If I put an instance of each game object into the scene Hierarchy that I want to spawn via code, the cloned / instantiated copies will appear in the Octane render. If not, the items appear in the Unity editor window but ...
- Tue Mar 26, 2019 5:12 pm
- Forum: Octane for Unity
- Topic: Spawned prefabs not rendering in Octane
- Replies: 5
- Views: 3122
Re: Spawned prefabs not rendering in Octane
Thanks Chris. I'll send a project when I get home, as well as the version of Unity and Octane that I'm using. Good to know it should work, though!
- Mon Mar 25, 2019 6:14 pm
- Forum: Octane for Unity
- Topic: Spawned prefabs not rendering in Octane
- Replies: 5
- Views: 3122
Spawned prefabs not rendering in Octane
I'm dynamically adding prefabs to my scene using instantiate via C#, and rendering frames using Octane Recorder.
When I record, I can see the objects in the Editor, but they aren't appearing in the rendered/output image.
If I add these prefabs manually in the editor, they render as expected.
Is it ...
When I record, I can see the objects in the Editor, but they aren't appearing in the rendered/output image.
If I add these prefabs manually in the editor, they render as expected.
Is it ...
- Thu Mar 21, 2019 2:47 am
- Forum: Octane for Unity
- Topic: Enabling Motion Blur
- Replies: 6
- Views: 6628
Re: Enabling Motion Blur
Has motion blur been enabled for Unity since this post? I see it referenced in the Octane for Unity manual, but I can't seem to get it to work.
- Thu Mar 21, 2019 2:44 am
- Forum: Octane for Unity
- Topic: Frequent null exceptions when trying to render with Recorder
- Replies: 7
- Views: 4059
Re: Frequent null exceptions when trying to render with Recorder
Just an update: I updated to the latest version of Unity and the problem was resolved. Have been running a newer version of Unity for at least a week with no issues.
- Tue Mar 19, 2019 2:35 am
- Forum: Octane for Unity
- Topic: Octane license (UNITY) activation result: Cancelled
- Replies: 23
- Views: 15198
Re: Octane license (UNITY) activation result: Cancelled
I'm having the same problem, just installed the Octane update in Unity and am now getting an error.