The Windows download link for the OctaneServerPrime 2020.1.3_21.9 version is pointing to the wrong address and makes you download the blender installer a second time.
Can you fix the link to point to the correct file?
-Wolf
Search found 8 matches
- Fri Jun 26, 2020 3:47 pm
- Forum: News & Announcements
- Topic: OctaneRender™ 2020.1.3 for Blender® 2.83 - new free tier!
- Replies: 364
- Views: 803639
- Mon May 11, 2020 12:49 am
- Forum: News & Announcements
- Topic: OctaneRender™ 2020.1.3 for Blender® 2.83 - new free tier!
- Replies: 364
- Views: 803639
Re: OctaneRender™ 2019 for Blender® 2.81 - new free tier!
Check the Prime downloads page, it should have updated to a version with 2.82.karmen666 wrote:Just curious on whether a 2.82 version is anywhere close? I have a project where octane would really speed things up, but I wanted to use Mantaflow in it.
- Tue Apr 28, 2020 7:09 pm
- Forum: Octane for Unity
- Topic: Parallax Offset in Unity
- Replies: 2
- Views: 3060
Re: Parallax Offset in Unity
Hey antonio,
That is a feature from Cinema 4D and is not in Octane itsself.
It would be better to suggest this as a feature for Octane as a whole than just on the Unity plugin section of the forum.
But as an alternative you can also just use displacement.
Where you take a height map and plug it ...
That is a feature from Cinema 4D and is not in Octane itsself.
It would be better to suggest this as a feature for Octane as a whole than just on the Unity plugin section of the forum.
But as an alternative you can also just use displacement.
Where you take a height map and plug it ...
- Sun Mar 15, 2020 10:39 pm
- Forum: News & Announcements
- Topic: OctaneRender™ 2020.1.3 for Blender® 2.83 - new free tier!
- Replies: 364
- Views: 803639
Re: OctaneRender™ 2019 for Blender® 2.81 - new free tier!
Hello!
I am currently running the version 20.7 of OctaneRender and Blender Octane Edition 2019.1.5 (the Free Tier). I have two GTX 970's and I'd like to use both. CUDA is installed, and Octane renders perfectly well on the 1st GPU, but not the second. When I try to check it, I have this red cross ...
I am currently running the version 20.7 of OctaneRender and Blender Octane Edition 2019.1.5 (the Free Tier). I have two GTX 970's and I'd like to use both. CUDA is installed, and Octane renders perfectly well on the 1st GPU, but not the second. When I try to check it, I have this red cross ...
- Wed Jun 05, 2019 12:17 pm
- Forum: Octane for Unity
- Topic: DoF follows Target.
- Replies: 2
- Views: 2147
Re: DoF follows Target.
Quick dirty code:
RTComp = GetComponent<PBRRenderTargetComponent>();
if(RTComp.RenderTarget)
RTComp.RenderTarget.Camera.SetPinFloat(Octane.P_FOCAL_DEPTH, depth);
Thank you for the reply. I'll pass this on to some people that i work with that know more about coding.
For any other people ...
- Wed May 29, 2019 1:12 pm
- Forum: Octane for Unity
- Topic: DoF follows Target.
- Replies: 2
- Views: 2147
DoF follows Target.
I am trying to make a camera follow a target while the depth of field adjusts to the target.
I found out that I am not able to keyframe the depth of field property (or any property) from the PBR render target object in a Unity timeline.
Is there any way i can get this to work?
Or any pointers to a ...
I found out that I am not able to keyframe the depth of field property (or any property) from the PBR render target object in a Unity timeline.
Is there any way i can get this to work?
Or any pointers to a ...
- Tue May 07, 2019 11:02 am
- Forum: Octane for Unity
- Topic: Octane material keyframes
- Replies: 2
- Views: 3353
Octane material keyframes
Is there a way to add keyframes to material properties in Octane for Unity?
To have it in a unity timeline, or even a build in timeline for octane that handles material properties.
Or do i have to use a texture animation or the standard Unity material for those things?
To have it in a unity timeline, or even a build in timeline for octane that handles material properties.
Or do i have to use a texture animation or the standard Unity material for those things?
- Tue Mar 19, 2019 10:45 am
- Forum: Octane for Unity
- Topic: Octane license (UNITY) activation result: Cancelled
- Replies: 23
- Views: 15404
Re: Octane license (UNITY) activation result: Cancelled
I have the same problem where it doesn't activate the license. (octane 1.2.0.1370)
But after downgrading the octane version to Octane 1.2.0.1362 it does activate the license again.
But after downgrading the octane version to Octane 1.2.0.1362 it does activate the license again.