Search found 16 matches
- Tue May 26, 2026 9:07 am
- Forum: Releases
- Topic: Octane 2026.3 for Cinema4D - v1.9.3
- Replies: 19
- Views: 3938
Re: Octane 2026.3 for Cinema4D - v1.9.3
I'm struggling to get OCIO working with other config file / environment variable.
I don't have any error, the plugin just ignore to use the view that I choose.
I see them all in the menu, but in the live viewer nothing changes.
I tried with the imager and also with the AOV node system.
It's only ...
- Mon May 25, 2026 7:22 am
- Forum: Releases
- Topic: Octane 2026.3 for Cinema4D - v1.9.3
- Replies: 19
- Views: 3938
Re: Octane 2026.3 for Cinema4D - v1.9.3
I'm struggling to get OCIO working with other config file / environment variable.
I don't have any error, the plugin just ignore to use the view that I choose.
I see them all in the menu, but in the live viewer nothing changes.
I tried with the imager and also with the AOV node system.
It's only ...
I don't have any error, the plugin just ignore to use the view that I choose.
I see them all in the menu, but in the live viewer nothing changes.
I tried with the imager and also with the AOV node system.
It's only ...
- Thu Mar 26, 2026 8:21 am
- Forum: Releases
- Topic: Octane 2026.2 for Cinema4D - v1.9.0
- Replies: 28
- Views: 8254
Re: Octane 2026.2 for Cinema4D - 1.9.0
Thank you for this new build!
I've found a workflow change that I don't know if it's intended or it's a bug.
When viewing the Output AOV channel in the Octane Live Viewer, the new build seems to ignore the OCIO settings.
The solution is to simple add a conversion node to SDR to match the view.
I ...
I've found a workflow change that I don't know if it's intended or it's a bug.
When viewing the Output AOV channel in the Octane Live Viewer, the new build seems to ignore the OCIO settings.
The solution is to simple add a conversion node to SDR to match the view.
I ...
- Thu Sep 04, 2025 8:57 am
- Forum: Releases
- Topic: Cinema4D version 2025.3 - v1.7.0
- Replies: 27
- Views: 10291
Re: Cinema4D version 2025.2.3 - v1.7.0
The "Use denoised beauty pass" option in Render Settings -> OctaneRender still doesn't work.
I prefer not to use the Octane Render AOV Manager (most of the time) since C4D native saving system is more straightforward and it works better with C4D Render Queue.
The bug was introduced in v1.6.1 ...
- Wed Sep 03, 2025 3:45 pm
- Forum: Releases
- Topic: Cinema4D version 2025.3 - v1.7.0
- Replies: 27
- Views: 10291
Re: Cinema4D version 2025.2.3 - v1.7.0
The "Use denoised beauty pass" option in Render Settings -> OctaneRender still doesn't work.
I prefer not to use the Octane Render AOV Manager (most of the time) since C4D native saving system is more straightforward and it works better with C4D Render Queue.
The bug was introduced in v1.6.1 Hotfix ...
I prefer not to use the Octane Render AOV Manager (most of the time) since C4D native saving system is more straightforward and it works better with C4D Render Queue.
The bug was introduced in v1.6.1 Hotfix ...
- Thu Feb 20, 2025 4:44 pm
- Forum: Releases
- Topic: Cinema4D version 2024.1.2-R2 Build 0101
- Replies: 25
- Views: 38088
Re: Cinema4D version 2024.1.2-R2 Build 0101
First of all thank you aoktar for your work, and I wish you good luck Chris!
I wanted to share a small issue with the live viewer update, that maybe could be fixed in the new releases.
I don't know if it's the same problem reported before.
When using the C4D viewport in "Geometry Only" mode ...
I wanted to share a small issue with the live viewer update, that maybe could be fixed in the new releases.
I don't know if it's the same problem reported before.
When using the C4D viewport in "Geometry Only" mode ...
- Thu Oct 17, 2024 12:46 pm
- Forum: Releases
- Topic: Cinema4D version 2024.1-[R3] latest stable (11.10.2024)
- Replies: 68
- Views: 44340
Re: Cinema4D version 2024.1-[R3] latest stable (11.10.2024)
Hello, I've a question regarding the Universal Material.
There are two ways to create an Universal Material and the result will be different depending on the method chosen:
- Creating an Universal Material from the Live Viewer Menu will result in a material with the Lambertian Diffuse BRDF model ...
There are two ways to create an Universal Material and the result will be different depending on the method chosen:
- Creating an Universal Material from the Live Viewer Menu will result in a material with the Lambertian Diffuse BRDF model ...
- Thu Oct 19, 2023 7:34 am
- Forum: Releases
- Topic: Cinema4D version 2023.1-[R7] (Obsolete stable) 25.11.2023
- Replies: 167
- Views: 86363
Re: Cinema4D version 2023.1-[R2] (Latest Stable) 17.10.2023
Hello aoktar,
thank you so much for your work.
I've found a bug with analytics lights, I don't know if it's a core bug.
Using light pass mask with ID I can't hide the reflection of the analytics light on a object, it only masks the diffuse light.
If I revert the light to primitive, everything ...
thank you so much for your work.
I've found a bug with analytics lights, I don't know if it's a core bug.
Using light pass mask with ID I can't hide the reflection of the analytics light on a object, it only masks the diffuse light.
If I revert the light to primitive, everything ...
- Mon Apr 12, 2021 12:25 pm
- Forum: Releases
- Topic: Cinema4D version 2020.2.3-R7 (Previous stable) 09.06.2021
- Replies: 119
- Views: 75335
Re: Cinema4D version 2020.2.3 (Latest stable) 10.04.2021
Hello! Thank you for this new build, unfortunately I found a bug that is a bit annoying.
In the Octane Node Editor, if I search something using the box "Search" in the top bar of the window, C4D freezes.
If use spacebar I don't have any problems to search nodes.
In the Octane Node Editor, if I search something using the box "Search" in the top bar of the window, C4D freezes.
If use spacebar I don't have any problems to search nodes.
- Thu Feb 11, 2021 9:11 am
- Forum: Releases
- Topic: Cinema4D version 2020.2-R3 (Obsolete stable) 19.02.2021
- Replies: 154
- Views: 67456
Re: Cinema4D version 2020.2 (Stable release) 07.02.2021
This new version has a lot of new features, thank you!
However I found a strange bug with C4D. If I make an animated preview using the viewport rendering with the tool "Make Preview" (Animate -> Make Preview), the first seconds of the preview will render black, depending on the lenght of the preview ...
However I found a strange bug with C4D. If I make an animated preview using the viewport rendering with the tool "Make Preview" (Animate -> Make Preview), the first seconds of the preview will render black, depending on the lenght of the preview ...