Search found 1432 matches
- Tue Sep 01, 2026 3:45 pm
- Forum: Autodesk 3Ds Max
- Topic: Any chance to have a usable Vectron workflow ?
- Replies: 0
- Views: 717
Any chance to have a usable Vectron workflow ?
Hi, when I see how easy is vectron in blender... in Max it is possible to make something easy ? How ???
- Tue Aug 11, 2026 9:05 am
- Forum: Releases
- Topic: OctaneRender® 2026.4 for 3ds max® v26.11
- Replies: 6
- Views: 586
Re: OctaneRender® 2026.4 for 3ds max® v26.11
Hi NZ ! I have some requests... :oops:
Now I can use Lightmixer, I would like to work with.
I wonder if it is possible to :
- when creating lighmixer node to have all light power normalized, so when switching to Lightmixer pass, we have the same lightning ( with a general parameter to increase ...
Now I can use Lightmixer, I would like to work with.
I wonder if it is possible to :
- when creating lighmixer node to have all light power normalized, so when switching to Lightmixer pass, we have the same lightning ( with a general parameter to increase ...
- Tue Aug 11, 2026 7:50 am
- Forum: Releases
- Topic: OctaneRender® 2026.4 for 3ds max® v26.11
- Replies: 6
- Views: 586
Re: OctaneRender® 2026.3 for 3ds max® v26.11
Hi NZ ! it is 2026.4 
- Fri Aug 07, 2026 9:20 am
- Forum: Autodesk 3Ds Max
- Topic: Passes and AOVs
- Replies: 4
- Views: 272
Re: Passes and AOVs
pfff can't reproduce on a simple file... 
- Wed Aug 05, 2026 10:52 am
- Forum: Autodesk 3Ds Max
- Topic: Passes and AOVs
- Replies: 4
- Views: 272
Re: Passes and AOVs
Hi Paride ! It seems that it is a problem with cloning nodes in Slate Material Editor...
If I create nodes it seems to work, but when I'm lazy and I clone a group of nodes and change just for exemple the light number, it don't work.
If I create nodes it seems to work, but when I'm lazy and I clone a group of nodes and change just for exemple the light number, it don't work.
- Fri Jul 31, 2026 12:26 pm
- Forum: Autodesk 3Ds Max
- Topic: Passes and AOVs
- Replies: 4
- Views: 272
Passes and AOVs
HI,
I was using denoised lighning pass in AOV in max slate editor, but it seems that it dooesn't update properly. When I use the Octane node editor, all seems to be fine....
I was using denoised lighning pass in AOV in max slate editor, but it seems that it dooesn't update properly. When I use the Octane node editor, all seems to be fine....
- Mon Jul 20, 2026 2:44 pm
- Forum: Autodesk 3Ds Max
- Topic: Lightmixer AOL
- Replies: 10
- Views: 607
Re: Lightmixer AOL
Hi Paride ! I was using 2026_3 and I just install 2026_4 to test : it is the same.
Now, as you implying that it's my fault, I just verify one thing.... And it is my fault !!! :lol: :lol: :lol:
I have "Activate Values Texmaps" set to all... when I set it to never I get the Nice Lightmixer AOL ...
Now, as you implying that it's my fault, I just verify one thing.... And it is my fault !!! :lol: :lol: :lol:
I have "Activate Values Texmaps" set to all... when I set it to never I get the Nice Lightmixer AOL ...
- Mon Jul 20, 2026 2:18 pm
- Forum: Autodesk 3Ds Max
- Topic: Lightmixer AOL
- Replies: 10
- Views: 607
Re: Lightmixer AOL
@Paride. I'm on 3dsmax 2022.3 , even in new empty fresh scene I get the same ugly window... 
- Fri Jul 17, 2026 10:34 am
- Forum: Autodesk 3Ds Max
- Topic: Lightmixer AOL
- Replies: 10
- Views: 607
Lightmixer AOL
Not very easy to use... Can't even see the values 
- Mon Jul 06, 2026 7:32 am
- Forum: Autodesk 3Ds Max
- Topic: Scene Evaluation takes forever
- Replies: 19
- Views: 9370
Re: Scene Evaluation takes forever
Shouldn't evaluation be on gpu soon ? It was anounced... ( like Brigade )