I recently purchased a model set from kitbash3d.com (great stuff by the by) and came across a couple of things when converting the shaders over to octane in Maya.
The original model seems to be just fine when working in Viewport 2.0...
PolyIssueVP2.PNG
...but when I apply shaders I get the ...
Search found 5 matches
- Sat Mar 30, 2019 9:46 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Poly error in Maya
- Replies: 1
- Views: 1118
- Sat Mar 30, 2019 8:34 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Maya Render Settings and Refrences
- Replies: 0
- Views: 831
Maya Render Settings and Refrences
Hi all,
I'm wondering if anyone has a working methodology for using maya scenes as references with Octane shaders applied?
What I see at this moment is that to do your shading on a reference object, you have to add a kernal and environment (at the very least) to make sure that it's all set up ...
I'm wondering if anyone has a working methodology for using maya scenes as references with Octane shaders applied?
What I see at this moment is that to do your shading on a reference object, you have to add a kernal and environment (at the very least) to make sure that it's all set up ...
- Thu Mar 28, 2019 1:12 am
- Forum: OctaneVR Questions & Discussion
- Topic: Universal Material - Maya Viewport functions
- Replies: 0
- Views: 761
Universal Material - Maya Viewport functions
Where is this documented online?
Thank you in advance.
Thank you in advance.
- Thu Feb 21, 2019 5:39 pm
- Forum: News & Announcements
- Topic: RTX OctaneBench 2019 Preview
- Replies: 93
- Views: 336920
Re: RTX OctaneBench 2019 Preview
Any idea why I might get the following render engine failure.
- Thu Feb 14, 2019 1:29 am
- Forum: Development Build Releases
- Topic: NVIDIA 418.81 breaks Octane (FIXED 419.17 / 4.02/2018.1 RC2)
- Replies: 102
- Views: 525701
Re: URGENT: NVIDIA 418.81 breaks Octane - don't update yet!
Does the new version that came out today (418.91) fix this problem?