Search found 387 matches

by samsue
Fri Sep 05, 2025 4:46 am
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v2024.1.2 - 15.13 - add 3ds max 2026!
Replies: 1
Views: 161

Re: OctaneRender® for 3ds max® v2024.1.2 - 15.13 - add 3ds max 2026!

That's embarrassing, to say the least.

I just bought two licences to use Octane again, and it's unusable. How can that be...
by samsue
Thu Sep 04, 2025 7:10 am
Forum: Autodesk 3Ds Max
Topic: 3DS Max 2026 - Freezing
Replies: 0
Views: 63

3DS Max 2026 - Freezing

Hey Guys,

I am using Octane again, the latest version in combination with Max 2026, and unfortunately it causes 3DS Max to freeze even when I am not using Octane. I had to uninstall it.

I saw that there is this Guardian, but that doesn't solve the problem because even without using Max, it freezes ...
by samsue
Tue Sep 02, 2025 12:47 pm
Forum: Releases
Topic: OctaneRender® for 3ds max® v2026.1 Alpha3 - 26.01
Replies: 18
Views: 1433

Re: OctaneRender® for 3ds max® v2026.1 Alpha3 - 26.01

Hallo,

The Guardian / Freezing issue was solved in this version? We are getting a lot of problem even so we are not using Octane, the Max Windows freezes
by samsue
Wed May 03, 2023 11:12 am
Forum: Autodesk 3Ds Max
Topic: TexSelector : a multi texture using material ID
Replies: 11
Views: 4274

Re: TexSelector : a multi texture using material ID

It is some material, but I can't find it.

After I apply a diffuse material to the whole scene, it starts immediately.
by samsue
Wed May 03, 2023 9:02 am
Forum: Autodesk 3Ds Max
Topic: TexSelector : a multi texture using material ID
Replies: 11
Views: 4274

Re: TexSelector : a multi texture using material ID

This scene takes me almost 13 minutes to start the render in the octane viewport.

I disabled the displacement, maps, forest and railcone... still no difference
by samsue
Wed May 03, 2023 7:06 am
Forum: Autodesk 3Ds Max
Topic: TexSelector : a multi texture using material ID
Replies: 11
Views: 4274

Re: TexSelector : a multi texture using material ID

I was referring to starting the render in the octane viewport.

Interesting, for me it is taking about 4 minutes for this scene.

I will check the things you said.

Thanks

My workstation:
2x 3090 RTX / 128 GB RAM
by samsue
Tue May 02, 2023 9:59 am
Forum: Autodesk 3Ds Max
Topic: TexSelector : a multi texture using material ID
Replies: 11
Views: 4274

Re: TexSelector : a multi texture using material ID

The scenes are taking too long to load 10 minutes or more. I am sending a scene by PM to you. it is not so big.
by samsue
Thu Apr 27, 2023 12:10 pm
Forum: Autodesk 3Ds Max
Topic: TexSelector : a multi texture using material ID
Replies: 11
Views: 4274

Re: TexSelector : a multi texture using material ID

is it possible that this Map is causing the scene load to take too long?
by samsue
Mon Mar 20, 2023 2:21 pm
Forum: Autodesk 3Ds Max
Topic: 3DS Max crashes
Replies: 0
Views: 768

3DS Max crashes

Hallo,


Over the past year the number of crashes has increased exponentially.

1. A. I am working on a scene
B. I decide to open another scene from the current scene.
C. File > Open
D. Crash

2. A. I open a new scene.
B. I try to render for the first time
C. Crash

3. Start to render is ...
by samsue
Wed Mar 01, 2023 10:32 am
Forum: Autodesk 3Ds Max
Topic: Forest Color + Mtl
Replies: 7
Views: 2185

Re: Forest Color + Mtl

Do you have any idea how much time I save by having this?

You should now implement this directly in Octane, but it would be nice not to have to add Ocane Geometry and Vertex Tex, it would be nice to be hard code.

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