Search found 384 matches

by samsue
Wed May 03, 2023 11:12 am
Forum: Autodesk 3Ds Max
Topic: TexSelector : a multi texture using material ID
Replies: 11
Views: 4001

Re: TexSelector : a multi texture using material ID

It is some material, but I can't find it.

After I apply a diffuse material to the whole scene, it starts immediately.
by samsue
Wed May 03, 2023 9:02 am
Forum: Autodesk 3Ds Max
Topic: TexSelector : a multi texture using material ID
Replies: 11
Views: 4001

Re: TexSelector : a multi texture using material ID

This scene takes me almost 13 minutes to start the render in the octane viewport.

I disabled the displacement, maps, forest and railcone... still no difference
by samsue
Wed May 03, 2023 7:06 am
Forum: Autodesk 3Ds Max
Topic: TexSelector : a multi texture using material ID
Replies: 11
Views: 4001

Re: TexSelector : a multi texture using material ID

I was referring to starting the render in the octane viewport.

Interesting, for me it is taking about 4 minutes for this scene.

I will check the things you said.

Thanks

My workstation:
2x 3090 RTX / 128 GB RAM
by samsue
Tue May 02, 2023 9:59 am
Forum: Autodesk 3Ds Max
Topic: TexSelector : a multi texture using material ID
Replies: 11
Views: 4001

Re: TexSelector : a multi texture using material ID

The scenes are taking too long to load 10 minutes or more. I am sending a scene by PM to you. it is not so big.
by samsue
Thu Apr 27, 2023 12:10 pm
Forum: Autodesk 3Ds Max
Topic: TexSelector : a multi texture using material ID
Replies: 11
Views: 4001

Re: TexSelector : a multi texture using material ID

is it possible that this Map is causing the scene load to take too long?
by samsue
Mon Mar 20, 2023 2:21 pm
Forum: Autodesk 3Ds Max
Topic: 3DS Max crashes
Replies: 0
Views: 740

3DS Max crashes

Hallo,


Over the past year the number of crashes has increased exponentially.

1. A. I am working on a scene
B. I decide to open another scene from the current scene.
C. File > Open
D. Crash

2. A. I open a new scene.
B. I try to render for the first time
C. Crash

3. Start to render is ...
by samsue
Wed Mar 01, 2023 10:32 am
Forum: Autodesk 3Ds Max
Topic: Forest Color + Mtl
Replies: 7
Views: 2083

Re: Forest Color + Mtl

Do you have any idea how much time I save by having this?

You should now implement this directly in Octane, but it would be nice not to have to add Ocane Geometry and Vertex Tex, it would be nice to be hard code.
by samsue
Sat Feb 25, 2023 2:08 pm
Forum: Autodesk 3Ds Max
Topic: Forest Color + Mtl
Replies: 7
Views: 2083

Re: Forest Color + Mtl

That's exactly right.

I think it works not only for me but for everyone who works with Archiviz...

I've been waiting for this for 3 years

thanks
by samsue
Wed Feb 08, 2023 10:31 am
Forum: General Discussion
Topic: What's wrong with Otoy?
Replies: 1
Views: 1129

What's wrong with Otoy?

Hi,

I was here again making my materials, converting some MultiSubmaterial and trying to use Octane's Multi Texture for 3ds max

Why do always have to do it the worst way possible to use great tools? Really ... Do you have a CGI artist who tests what you do first?

tired of this **** it is not ...
by samsue
Wed Feb 08, 2023 10:26 am
Forum: Autodesk 3Ds Max
Topic: Phoenix Particle Texture (Wetmap)
Replies: 6
Views: 4108

Re: Phoenix Particle Texture (Wetmap)

plz fix before the Multi Texture

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