Search found 62 matches

by trogers
Mon Dec 02, 2024 10:45 pm
Forum: General Discussion
Topic: Otoy Octane Black Friday 2024 bundle deal?
Replies: 28
Views: 27362

Re: Otoy Octane Black Friday 2024 bundle deal?

Hi Beppe, is the Black Friday deal ending this Thursday the 5th or next Thursday the 12th?

Best,
Travis
by trogers
Thu May 23, 2024 12:39 am
Forum: Releases
Topic: OctaneRender 2024.1 Alpha 4 for Houdini Alpha
Replies: 29
Views: 7175

Re: OctaneRender 2024.1 Alpha 4 for Houdini production

This is a very minor UI bug and I'm sure there are plenty of other more important issues to focus on, but I thought I'd mention so it can be added to the bottom of the polishing list.. The toolbar in the QT5 IPR window on Mac is 3x the height that it is on PC and ends up eating a lot of room on a ...
by trogers
Sat Apr 06, 2024 1:54 am
Forum: Releases
Topic: OctaneRender 2023.1.2 for Houdini production (2023.1.2.2)
Replies: 12
Views: 3801

Re: OctaneRender 2023.1.2 for Houdini production (2023.1.2.2)

Does the QT5 IPR window respect the Options menu IPR Window Size and or Camera mult [%] parameters? I'm only able to modify the Qt5 render size by changing the camera resolution. This works fine in the Custom OpenGL IPR.

Thanks!
by trogers
Thu Aug 31, 2023 9:49 pm
Forum: Releases
Topic: OctaneRender 2022.1.2 for Houdini production (2022.1.2.0)
Replies: 15
Views: 4093

Re: OctaneRender 2022.1.2 for Houdini production (2022.1.2.0)

I've run into that same issue using the region tool many times. It's been at least a year since I first encountered it. I also have to restart Houdini to clear the issue and render again.
by trogers
Fri Oct 07, 2022 10:34 pm
Forum: Releases
Topic: OctaneRender 2021.1 for Houdini production build 2021.1.6.0
Replies: 14
Views: 5490

Re: OctaneRender 2021.1 for Houdini production build 2021.1.6.0

Hey Juanjo,

I'm noticing that MPlay takes a significant amount of time to start up for the first time if rendering is active in the Qt5 IPR window when you click the MPlay Snapshot button, even if it has completed the max samples. If you turn off rendering (toggle the play button) before attempting ...
by trogers
Wed Oct 05, 2022 2:53 am
Forum: User Requests
Topic: Dome light
Replies: 3
Views: 2544

Re: Dome light

Here's an easy workaround:

In the Img context create a Comp node if none exists. Create a color node inside. Select the color node and copy it to the clipboard. Then in your Octane Render Target in the TEXT Environment tab paste the path into the Texture filename param field. Put op: in front of ...
by trogers
Fri Sep 30, 2022 11:47 pm
Forum: Releases
Topic: OctaneRender 2021.1 for Houdini production build 2021.1.6.0
Replies: 14
Views: 5490

Re: OctaneRender 2021.1 for Houdini production build 2021.1.6.0

Hey Juanjo,

I'm wondering if there's a way to change the default behavior of a light turning pink when turned off from within the node's 'Light' parameter tab. Its a great feature that you can toggle this switch and see the effects in the IPR without needing to manually reload like is the case when ...
by trogers
Thu Jan 06, 2022 12:42 am
Forum: Releases
Topic: OctaneRender 2021.1 for Houdini production build 2021.1.1.0
Replies: 20
Views: 7191

Re: OctaneRender 2021.1 for Houdini production build 2021.1.1.0

Hey Juanjo,

Just getting around to this and realized I overwrote the file since my last comment. I can't seem to reproduce the issue now so am assuming that a restart may have solved it. Anyway, if I come across the issue again and can reproduce I'll send the file along immediately.

Best / Travis
by trogers
Thu Dec 30, 2021 12:43 am
Forum: Releases
Topic: OctaneRender 2021.1 for Houdini production build 2021.1.1.0
Replies: 20
Views: 7191

Re: OctaneRender 2021.1 for Houdini production build 2021.1.1.0

Hi Juanjo,

I'm noticing in this build that I'm getting pretty frequent crashes where the IPR is trying to load one of the lights. The crash takes Houdini down entirely and no crash file is created. The IPR status will hang as it's stating that it's loading one of the lights and then all crashes. It ...
by trogers
Wed Dec 29, 2021 9:42 pm
Forum: Releases
Topic: OctaneRender 2021.1 for Houdini production build 2021.1.1.0
Replies: 20
Views: 7191

Re: OctaneRender 2021.1 for Houdini production build 2021.1.1.0

Hey Juanjo,

I'm using the Spectron spotlight and can't figure out how to get the geometry in the Scene View to reflect the Throw Distance and Cone Width settings. The cone geo stays the same size regardless. I seem to remember this updating in earlier versions, but I'm not 100%.

Best / Travis ...

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