I made a very simple animation in blender. I've exported the file in orbx format. Octane 4, while rendering in batch mode, trims a piece of model geometry.
For comparison, I put the same frame rendered in Octane 4 and Octane 3.
This happens only in batch mode. When a single, static frame is rendered ...
Search found 48 matches
- Tue Jul 24, 2018 1:44 pm
- Forum: Development Build Releases
- Topic: OctaneRender V4 XB3
- Replies: 120
- Views: 94693
- Fri Jul 20, 2018 12:00 pm
- Forum: General Discussion
- Topic: Nodegraph
- Replies: 1
- Views: 893
Nodegraph
I think that it would be useful to hide the connecting lines on the nodegraph. Once everything is connected with each other, sometimes hiding the connecting lines would help in finding what is needed.
Sometimes the project looks like this:
Sometimes the project looks like this:
- Tue Oct 28, 2014 11:40 am
- Forum: M is for Metaverse Gallery
- Topic: Watch render
- Replies: 16
- Views: 5492
Re: Watch render
Yep, very good model and render
(który język jest dziwny?)
(który język jest dziwny?)
- Sat Oct 11, 2014 6:37 pm
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.06 - 6.0 Win [OBSOLETE]
- Replies: 129
- Views: 51977
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
I have a problem with activation.
Just upgraded to octane blender 2.0
When I tried to activate blender on my home computer, an error occurred, octane server crashed.
Reinstaled everything, octane server, blender octane, deactivated all accounts, and tried again.
If I run blender and octane server ...
Just upgraded to octane blender 2.0
When I tried to activate blender on my home computer, an error occurred, octane server crashed.
Reinstaled everything, octane server, blender octane, deactivated all accounts, and tried again.
If I run blender and octane server ...
- Mon Jul 07, 2014 9:44 pm
- Forum: Works In Progress
- Topic: Displacement test
- Replies: 3
- Views: 2154
Re: Displacement test
Thanks!
I used textures, which I found somewhere on the net. It is simple concreate wall photos.
For difuse slot I used concreate tiles image with power 1,0 and gamma set to 0.4, which resulted quite bright color.
For displacement I used dirty wall photo with standard setup. I changed only level of ...
I used textures, which I found somewhere on the net. It is simple concreate wall photos.
For difuse slot I used concreate tiles image with power 1,0 and gamma set to 0.4, which resulted quite bright color.
For displacement I used dirty wall photo with standard setup. I changed only level of ...
- Mon Jul 07, 2014 11:54 am
- Forum: Works In Progress
- Topic: Displacement test
- Replies: 3
- Views: 2154
Displacement test
I made it last weekend.
I have not had time to play earlier with displacement, so here is my first test.
AO 2000 samples
M.
I have not had time to play earlier with displacement, so here is my first test.
AO 2000 samples
M.
- Tue Jun 24, 2014 2:57 pm
- Forum: Works In Progress
- Topic: Car concept
- Replies: 6
- Views: 3380
Car concept
I made it long time ago, but I didn't finish it...
Just decided to work some more on this concept.
My main goal is to make a kind of classic proportions car, not very fancy and futuristic. I just want to achieve good proportions.
Made with blender and octane 1.2
2 years old image.
I've started ...
Just decided to work some more on this concept.
My main goal is to make a kind of classic proportions car, not very fancy and futuristic. I just want to achieve good proportions.
Made with blender and octane 1.2
2 years old image.
I've started ...
- Wed Jun 04, 2014 10:51 am
- Forum: M is for Metaverse Gallery
- Topic: Alfa Romeo Giulia 1600 Spider Veloce of 1962
- Replies: 7
- Views: 3418
Re: Alfa Romeo Giulia 1600 Spider Veloce of 1962
Model is nice, but i think car is to big.
Car Paint is not very realistic.
Try to play with materials. I dont know why, but car looks a litle bit plastic.
Perhaps this is due to the fact that it is too clean?
Regards
M.
Car Paint is not very realistic.
Try to play with materials. I dont know why, but car looks a litle bit plastic.
Perhaps this is due to the fact that it is too clean?
Regards
M.
- Sat Mar 22, 2014 1:01 am
- Forum: News & Announcements
- Topic: NEW: OctaneRender™ Standalone Edition 1.50 available!
- Replies: 3
- Views: 60952
Re: NEW: OctaneRender™ Standalone Edition 1.50 available!
Wow.
That was fast!
That was fast!
- Fri Mar 14, 2014 3:03 pm
- Forum: Development Build Releases
- Topic: OctaneRender™ Standalone 1.36 RC1
- Replies: 79
- Views: 29320
Re: OctaneRender™ Standalone 1.36
Hi, my name is Marcin, and I am a hobby user of octane.
I feel that I joined a support group addicts.
I'm a hobby user of octane, and I think, I will never be professional user.
Why?
I bought a license for the ocane in December 2010, but I'm still working in other render software.
I use octane ...
I feel that I joined a support group addicts.
I'm a hobby user of octane, and I think, I will never be professional user.
Why?
I bought a license for the ocane in December 2010, but I'm still working in other render software.
I use octane ...