Not sure if this was by design, but every bake target in Unity is blank, and subsequent nodes in the OctaneRender graph I created do not exist after closing and reopening Unity.
For example, if I am creating bake targets for example a chair or couch, they will be completely missing after saving ...
Search found 2 matches
- Tue Jan 26, 2021 6:53 pm
- Forum: Octane for Unity
- Topic: Bake Target information and Source nodes do not persist
- Replies: 1
- Views: 2602
- Fri Jan 22, 2021 11:57 pm
- Forum: Octane for Unity
- Topic: Hitting the "Render Target" button programmatically
- Replies: 1
- Views: 2667
Hitting the "Render Target" button programmatically
Trying to automate a few things, and realized that I'm not sure how I can hit a render target component's "Render" button or open the Octane window with "View Source"
Is this possible? Is there an API anywhere that I can gleam?
Any direction would be helpful. Thank you!
Is this possible? Is there an API anywhere that I can gleam?
Any direction would be helpful. Thank you!