Search found 9 matches

by helloarty
Mon Jun 01, 2020 8:15 am
Forum: Releases
Topic: Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
Replies: 335
Views: 130020

Re: Cinema4D version 2020.1-R6 (Stable release)30.05.2020

I just finished my new project using new 2020 release and Vectron especially, and I loved it! Huge thanks to Aoktar for your hard work, keep up!! :)
https://www.behance.net/gallery/97915041/MIMIC
by helloarty
Mon Jun 01, 2020 8:10 am
Forum: M is for Metaverse Gallery
Topic: MIMIC Project
Replies: 0
Views: 1608

MIMIC Project

Hey guys! Just finished my new project using Vectron's powerful possibilities.
Check this out here: https://www.behance.net/gallery/97915041/MIMIC

Also shout outs to aoktar and Otoy team at all for creating this amazing plugin!
by helloarty
Thu May 14, 2020 11:41 am
Forum: Releases
Topic: Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
Replies: 335
Views: 130020

Re: Cinema4D version 2020.1-R3 (Stable release)13.05.2020

Maan, Vectron Mandelbulbs still disappear when you trying to scale it, and bounds cut doesn't work. It was all good in 2019 release!
by helloarty
Tue Apr 28, 2020 10:27 am
Forum: Releases
Topic: Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
Replies: 335
Views: 130020

Re: Cinema4D version 2020.1 (Stable release) 27.04.2020

Hello and thanks for release! Which things I found for now:
1. Bounds doesn't work for Vectron fractals anymore. It was all good in previous version except stability and speed :(
2. Still didn't figure out how to use displacements for VDB clouds. OSL can't compile there for some reason, noise and ...
by helloarty
Wed Mar 25, 2020 5:48 pm
Forum: Bug Reports
Topic: Mix Material Bug - C4D shaders doesn't work
Replies: 5
Views: 1843

Re: Mix Material Bug - C4D shaders doesn't work

aoktar wrote:I'm checking it....
EDIT: I can reproduce the issue. I'm trying to fix it for next 2020.1-RC2 or later
God bless you!
by helloarty
Wed Mar 25, 2020 10:53 am
Forum: Bug Reports
Topic: Mix Material Bug - C4D shaders doesn't work
Replies: 5
Views: 1843

Re: Mix Material Bug - C4D shaders doesn't work

bepeg4d wrote:Please upgrade to v2020.1-RC2-R2, and report back, thanks:
viewtopic.php?f=85&t=74130

ciao Beppe
Tried, didn't help!
aoktar wrote:Please post a sample scene and oct.dat from prefs directory
Also try on a new scene and report back
Done, and where is prefs directory?
by helloarty
Wed Mar 25, 2020 8:03 am
Forum: Bug Reports
Topic: Mix Material Bug - C4D shaders doesn't work
Replies: 5
Views: 1843

Mix Material Bug - C4D shaders doesn't work

A. Win10
B. GeForce 1080Ti
C. 32 GB
D. 445.75
E. 4.01
F. 2019.1.5 / 2020.1_RC2
G. Cinema 4D R20
H. It was all good, until few days ago Octane Mix Shader stopped understand C4D procedurals such noise or gradient. It works fine in Live Viewer, but when you send scene to Render Queue or Picture Viewer ...
by helloarty
Thu Aug 15, 2019 3:40 pm
Forum: User requests
Topic: X-particles Vertex Color
Replies: 1
Views: 1245

X-particles Vertex Color

Hello. There's still huge lack of Vertex Colors supports for Octane shaders (using version 2018.1.3). Other renders like Redshift support it already, Octane gets just Velocity X vertex map for some reason. No temperature, fuel and speed support for smokes too.
by helloarty
Thu Jul 04, 2019 7:56 pm
Forum: Bug Reports
Topic: LocalDB issue
Replies: 4
Views: 1742

Re: LocalDB issue

Hi, I've got two issues with material database:
1. I create a material in Standalone and save it in LocalDB. When I want to download this material in C4D a Standalone nodegraph opens and material does not appear in C4D material library.
2. Live database is empty. No material is shown.

Guess I ...

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