Search found 12 matches

by Gleitfrosch
Thu Apr 08, 2021 1:53 pm
Forum: Maxon Cinema 4D
Topic: Latest Octane version broke EXR export with Camera Imager
Replies: 5
Views: 1733

Re: Latest Octane version broke EXR export with Camera Imager

Hey guys,

apparently I just stumbled upon the same problem. I wanted to re-render a scene from an old job today because I need some passes. When I created the job it was possible to save a tiff and a 32bit EXR via Team Render without any problems. The 32bit EXR is absolutely necessary, I work in a ...
by Gleitfrosch
Tue Aug 11, 2020 8:57 am
Forum: Maxon Cinema 4D
Topic: generate a matte for object inside a refraction
Replies: 3
Views: 1758

Re: generate a matte for object inside a refraction

funny, i stumbled across the same problem over the weekend... if there was a solution it would be awesome!
by Gleitfrosch
Mon Jun 01, 2020 9:01 pm
Forum: Maxon Cinema 4D
Topic: No LUT included in octane EXR on octane 2020
Replies: 1
Views: 1116

Re: No LUT included in octane EXR on octane 2020

+1 bump, would be very useful to have the LUT again in ext files. The post-guys would be very happy..
by Gleitfrosch
Mon Jun 01, 2020 8:41 pm
Forum: General Discussion
Topic: Octane LUT Presets
Replies: 3
Views: 3067

Re: Octane LUT Presets

I searched for this too, can pleas tell the exact path plus :)
by Gleitfrosch
Tue Dec 10, 2019 9:16 am
Forum: Maxon Cinema 4D
Topic: Layer Material: Strange Reflection Color
Replies: 3
Views: 1436

Re: Layer Material: Strange Reflection Color

Hey, Beppe,
thank's for your answer!

The Opacity is set to 1, that can't be it.

In my example we see only the Reflection Layer.
Even if the Opacity was set to .3, there should be no color in the reflection.

Cheers,
Martin
by Gleitfrosch
Mon Dec 09, 2019 1:29 pm
Forum: Maxon Cinema 4D
Topic: Layer Material: Strange Reflection Color
Replies: 3
Views: 1436

Layer Material: Strange Reflection Color

Hey, guys,

I have the following problem:
I would like to create a shader with the layer material.
What I don't quite understand is why I see so much color in the reflection pass. What am I missing?
When I recreate the same setup with a mix material, the reflections are neutral as I would expect ...
by Gleitfrosch
Mon Aug 26, 2019 2:32 pm
Forum: Development Build Releases
Topic: Falloff add curve!!!
Replies: 7
Views: 3056

Re: Falloff add curve!!!

+1 Please

This function is really important to control maps and mix materials accurately.
by Gleitfrosch
Thu Aug 01, 2019 9:50 am
Forum: Maxon Cinema 4D
Topic: Octane Scatter and Condensation
Replies: 3
Views: 1854

Re: Octane Scatter and Condensation

Hey, Beppe, thanks for the quick answer.
Here is the screenshot of the settings.

My plan looks like this at the moment:

If I manage to distribute the drops completely evenly over the bottle, I can control with a single scale map that there should be no drops at certain places (the map is ...
by Gleitfrosch
Wed Jul 31, 2019 4:36 pm
Forum: Maxon Cinema 4D
Topic: Octane Scatter and Condensation
Replies: 3
Views: 1854

Octane Scatter and Condensation

Hi, guys,

I'm trying to get some good looking condensation on a packshot and encountered the following problem:

The mesh is already subdivided, at the curves of course more often than on the straighter surfaces.

I try with Octane Scatter to bring the drops onto the bottle, but as you can see in ...

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