I try to write the auto render by script with Octane. But the thing is I need to press Button "render " in PBR render Target Component. please help me with this.
void Init()
{
GameObject go = new GameObject();
target= go.AddComponent<PBRRenderTargetComponent>();
target.CreateNewRenderTarget ...
Search found 3 matches
- Fri Oct 12, 2018 10:21 am
- Forum: Octane for Unity
- Topic: 1.1.1.1341
- Replies: 4
- Views: 3550
- Wed Oct 10, 2018 5:10 pm
- Forum: Octane for Unity
- Topic: 1.1.1.1341
- Replies: 4
- Views: 3550
Re: 1.1.1.1141
1341 ???? 1141 which one is right??
- Wed Oct 10, 2018 4:58 am
- Forum: Octane for Unity
- Topic: 1.1.1.1337
- Replies: 4
- Views: 3686
Re: 1.1.1.1337
I have load latest octane. But I still can not use it on play mode of unity.
The issue that I have is :
- I import object and want to export to image on play mode/ runtime . Do you have any API to call to export image ?
Anyway to do this automatically after I load all object to scene?
please ...
The issue that I have is :
- I import object and want to export to image on play mode/ runtime . Do you have any API to call to export image ?
Anyway to do this automatically after I load all object to scene?
please ...