Many thanks Paul !
- Fixed issue where the octane.createUdim command was not working YES!!!
Search found 10 matches
- Sun Dec 29, 2019 11:25 am
- Forum: Foundry Modo
- Topic: OctaneRender 2020 for Modo [OBSOLETE]
- Replies: 250
- Views: 251240
- Mon Nov 04, 2019 4:54 pm
- Forum: Foundry Modo
- Topic: Loading UDIM trouble
- Replies: 8
- Views: 3257
Re: Loading UDIM trouble
I'm using Octane 2019.1 and Modo 13.0
- Mon Nov 04, 2019 4:52 pm
- Forum: Foundry Modo
- Topic: Loading UDIM trouble
- Replies: 8
- Views: 3257
Loading UDIM trouble
Hello,
I'm trying to load my UDIM maps with the history command (octane.createUdim), but after selecting my images I have this error message:
octane.materialMacro........ Command disabled
Maybe a Modo problem?
Does anybody have an idea?
Thanks a lot
Philippe
I'm trying to load my UDIM maps with the history command (octane.createUdim), but after selecting my images I have this error message:
octane.materialMacro........ Command disabled
Maybe a Modo problem?
Does anybody have an idea?
Thanks a lot
Philippe
- Mon Nov 04, 2019 4:07 pm
- Forum: Foundry Modo
- Topic: LiveDB Materials does not exist (404)
- Replies: 6
- Views: 3622
- Wed Oct 09, 2019 4:39 pm
- Forum: Foundry Modo
- Topic: Chnage Particle ID of sourcemesh
- Replies: 5
- Views: 2497
- Wed Jul 03, 2019 10:18 am
- Forum: Foundry Modo
- Topic: OctaneRender 2019 for Modo [OBSOLETE]
- Replies: 74
- Views: 199064
Re: OctaneRender 2019 for Modo
Thanks a lot!!!
- Wed May 08, 2019 4:54 pm
- Forum: Foundry Modo
- Topic: HDR Light Studio - Indie License
- Replies: 1
- Views: 1210
Re: HDR Light Studio - Indie License
Yes.
And it works well for Modo Octane.
Philippe
And it works well for Modo Octane.
Philippe
- Tue May 07, 2019 7:31 am
- Forum: Foundry Modo
- Topic: Color variation in leaves
- Replies: 4
- Views: 1955
Re: Color variation in leaves
OK Paul.
Thank you.
Philippe
Thank you.
Philippe
- Mon May 06, 2019 8:16 am
- Forum: Foundry Modo
- Topic: Color variation in leaves
- Replies: 4
- Views: 1955
Re: Color variation in leaves
Hi Paul,
Thanks a lot for your reply!
I will try that.
In Modo, by using a "Variation texture" node, it's possible to modify color or value on non replicas objects by choosing "Meshpart" .
Something similar maybe in Octane in a short futur?
Philippe
Thanks a lot for your reply!
I will try that.
In Modo, by using a "Variation texture" node, it's possible to modify color or value on non replicas objects by choosing "Meshpart" .
Something similar maybe in Octane in a short futur?
Philippe
- Thu May 02, 2019 9:50 am
- Forum: Foundry Modo
- Topic: Color variation in leaves
- Replies: 4
- Views: 1955
Color variation in leaves
Hello,
Need help on this case.
I have a tree and I'd like to make some color variations in the leaves (leaves are no replicas of course). Tree and leaves are one item.
So, how to do that in Octane? No success by myself!
Thanks a lot for your help
Philippe
Need help on this case.
I have a tree and I'd like to make some color variations in the leaves (leaves are no replicas of course). Tree and leaves are one item.
So, how to do that in Octane? No success by myself!

Thanks a lot for your help
Philippe