EDIT: ok i got it, i had "Linear" in the Tonemap Type Section. i changed it to "Tonemapped" and now ist as expected
Search found 21 matches
- Wed Oct 24, 2018 4:21 pm
- Forum: Maxon Cinema 4D
- Topic: denoised beauty loosing brightness
- Replies: 0
- Views: 802
denoised beauty loosing brightness
why is the denoised Beauty in the Picture Viewer darker than the undenoised, while in the live Viewer both (original and denoised) are the same brightness?
EDIT: ok i got it, i had "Linear" in the Tonemap Type Section. i changed it to "Tonemapped" and now ist as expected
EDIT: ok i got it, i had "Linear" in the Tonemap Type Section. i changed it to "Tonemapped" and now ist as expected
- Mon Oct 08, 2018 11:51 pm
- Forum: Maxon Cinema 4D
- Topic: Node Editor Ports disappear after Cuda 10 Installation
- Replies: 6
- Views: 2131
Re: Node Editor Ports disappear after Cuda 10 Installation
aahhh ok! now ist working!aoktar wrote:Did you check on the newly created material? Did you tried to use "show all pins"?
have to set "Show all Pins" again and Problem solved!
Thank you Aoktar!!!
- Mon Oct 08, 2018 9:09 pm
- Forum: Maxon Cinema 4D
- Topic: Node Editor Ports disappear after Cuda 10 Installation
- Replies: 6
- Views: 2131
Re: Node Editor Ports disappear after Cuda 10 Installation
same issue with RC5. like seen in my screenshot above
- Mon Oct 08, 2018 8:38 pm
- Forum: Maxon Cinema 4D
- Topic: Node Editor Ports disappear after Cuda 10 Installation
- Replies: 6
- Views: 2131
Re: Node Editor Ports disappear after Cuda 10 Installation
where can i download RC5 ?aoktar wrote:Try with RC5
- Mon Oct 08, 2018 3:08 pm
- Forum: Maxon Cinema 4D
- Topic: Node Editor Ports disappear after Cuda 10 Installation
- Replies: 6
- Views: 2131
Node Editor Ports disappear after Cuda 10 Installation
i just installed Cuda 10 Update, and now my Nodes in the Editor look like this:
Edit: when i add a new material, it works fine, but all my existing materials look like in the screenshot..
Edit : i have V4 RC4 R2 installed.
Edit: when i add a new material, it works fine, but all my existing materials look like in the screenshot..
Edit : i have V4 RC4 R2 installed.
- Mon Oct 01, 2018 1:26 pm
- Forum: Maxon Cinema 4D
- Topic: png sequence in image texture doesn't work
- Replies: 13
- Views: 7489
Re: png sequence in image texture doesn't work
You may have a duplucated first frame in some accessible path. So plugin assumes that you have single frame image
just checked, there is no duplicate.
i even created 5 new Frames and renamed them to "001" to "005" and started Rendering.
Octane still uses only Image "001" for all frames
just checked, there is no duplicate.
i even created 5 new Frames and renamed them to "001" to "005" and started Rendering.
Octane still uses only Image "001" for all frames
- Mon Oct 01, 2018 12:56 pm
- Forum: Maxon Cinema 4D
- Topic: png sequence in image texture doesn't work
- Replies: 13
- Views: 7489
Re: png sequence in image texture doesn't work
still not working.. no matter what i set, the Animation is Rendering and only the FIRST Image will be usedaoktar wrote:Could you please try it from different location not from desktop. There maybe an access obstacle to files.
- Mon Oct 01, 2018 11:55 am
- Forum: Maxon Cinema 4D
- Topic: png sequence in image texture doesn't work
- Replies: 13
- Views: 7489
Re: png sequence in image texture doesn't work
What's version? It should not be an issue as you filename format. What's full path and names of images?
Image names are like "Main_00600.png", "Main_00601.png" and so on.
the folder with the image sequence is on my desktop.
i use version 3.08 (in the live viewer version 4 rc2 r1)
Image names are like "Main_00600.png", "Main_00601.png" and so on.
the folder with the image sequence is on my desktop.
i use version 3.08 (in the live viewer version 4 rc2 r1)
- Mon Oct 01, 2018 11:03 am
- Forum: Maxon Cinema 4D
- Topic: png sequence in image texture doesn't work
- Replies: 13
- Views: 7489
png sequence in image texture doesn't work
i have a png sequence, named and numbered from "Main_00600" until "Main_00692".
now i put the first Image in my Image texture node, go to Animation and set the following:
Mode: simple
Timing: exact Frame
Movie Start Frame: 600
Movie End Frame: 692
(i tried putting "00600" and "00692" but it is ...
now i put the first Image in my Image texture node, go to Animation and set the following:
Mode: simple
Timing: exact Frame
Movie Start Frame: 600
Movie End Frame: 692
(i tried putting "00600" and "00692" but it is ...
- Fri Sep 21, 2018 12:14 pm
- Forum: Maxon Cinema 4D
- Topic: alpha channel works in LV but NOT in final render
- Replies: 10
- Views: 3296
Re: alpha channel works in LV but NOT in final render
thank you for this helpful comment.milanm wrote:You are totally right. As far as I know, no one figured out how to not grow old doing vfx yet. The science is just not there yet.Mindspi3D wrote:how do i use that technique in after effects with thousands of single Picture without growing old?
Cheers
Milan